=============================== END DVAR DUMP ===================================== dvar set ui_hud_hardcore 1 dvar set ui_hud_hardcore 1 dvar set ui_timelimit 5******* script runtime error *******unknown weapon '_mp': (file 'maps/mp/gametypes/_class.gsc', line 1106) self SwitchToOffhand( grenadeTypePrimary ); *Error: called from:(file 'maps/mp/gametypes/_globallogic.gsc', line 737) self maps\mp\gametypes\_class::giveLoadout( self.team, self.class ); *Error: called from:<removed>Error: called from:(file 'maps/mp/gametypes/_globallogic.gsc', line 3779) self waitAndSpawnClient( timeAlreadyPassed ); *Error: called from:(file 'maps/mp/gametypes/_globallogic.gsc', line 4885) self thread [[level.spawnClient]](); *Error: called from:(file 'maps/mp/gametypes/_callbacksetup.gsc', line 38) [[level.callbackPlayerConnect]](); *Error: started from:(file 'maps/mp/gametypes/_globallogic.gsc', line 4566) waittillframeend; *Error: ************************************ dvar set cl_paused 0 dvar set long_blocking_call 0 dvar set sv_network_warning 0 dvar set cl_network_warning 0 dvar set loc_language 0 dvar set loc_forceEnglish 0 dvar set language english dvar set com_errorTitle Error dvar set com_errorMessage script runtime error(see console for details)unknown weapon '_mp'********************ERROR: script runtime error(see console for details)unknown weapon '_mp'********************----- Server Shutdown -----==== ShutdownGame (1) ====G_FreeEntity: Player 0 is being freed.G_FreeEntity: Player 1 is being freed.G_FreeEntity: Player 2 is being freed.G_FreeEntity: Player 3 is being freed.G_FreeEntity: Player 4 is being freed.G_FreeEntity: Player 5 is being freed.G_FreeEntity: Player 6 is being freed.G_FreeEntity: Player 7 is being freed.G_FreeEntity: Player 8 is being freed.G_FreeEntity: Player 9 is being freed.G_FreeEntity: Player 10 is being freed.G_FreeEntity: Player 11 is being freed.G_FreeEntity: Player 12 is being freed.G_FreeEntity: Player 13 is being freed.G_FreeEntity: Player 14 is being freed.G_FreeEntity: Player 15 is being freed.G_FreeEntity: Player 16 is being freed.G_FreeEntity: Player 17 is being freed.G_FreeEntity: Player 18 is being freed.0:bot0 EXE_DISCONNECTED1:bot1 EXE_DISCONNECTED2:bot2 EXE_DISCONNECTED3:bot3 EXE_DISCONNECTED4:bot4 EXE_DISCONNECTED5:bot5 EXE_DISCONNECTED6:bot6 EXE_DISCONNECTED7:bot7 EXE_DISCONNECTED8:bot8 EXE_DISCONNECTED9:bot9 EXE_DISCONNECTED10:bot10 EXE_DISCONNECTED11:bot11 EXE_DISCONNECTED12:bot12 EXE_DISCONNECTED13:bot13 EXE_DISCONNECTED14:bot14 EXE_DISCONNECTED15:bot15 EXE_DISCONNECTED16:bot16 EXE_DISCONNECTED17:bot17 EXE_DISCONNECTED18:Bust3r EXE_DISCONNECTED dvar set sv_running 0---------------------------Hitch warning: 19198 msec frame timequitting...----- CL_Shutdown ----------------------------Unloaded fastfile mp_downfallPMem_Free( mp_downfall, 0 )Unloaded fastfile localized_mp_downfallPMem_Free( localized_mp_downfall, 0 )Unloaded fastfile common_mpPMem_Free( common_mp, 1 )Unloaded fastfile localized_common_mpPMem_Free( localized_common_mp, 1 )Unloaded fastfile modPMem_Free( mod, 0 )Unloaded fastfile localized_code_post_gfx_mpPMem_Free( localized_code_post_gfx_mp, 0 )Unloaded fastfile code_post_gfx_mpPMem_Free( code_post_gfx_mp, 0 )