PatmanSan Unlimited

eXtreme+ Modification for Call Of Duty 2 => eXtreme+ COD2 Bug Reports => Topic started by: {NADF}Geronimo on July 16, 2011, 10:17:55 am

Title: eXtreme 2.7: Bug-Report 6: Specials Quickmenu
Post by: {NADF}Geronimo on July 16, 2011, 10:17:55 am
Hi Pat!

(http://nadfserver.org/forum/geronimo/images/ex27/specials_menu.jpg)

We have disabled the specials and it is not shown in the quicktaunts. But you can enter "9" to see the sub-menu of it.

My Question is now: Can you implement it as for the example the "LIB" quicktaunts? These are full not avaiable. Also a player-thread is running
for this quicktaunt. But we don't need it. Can you optimize these part please?

Thanks a lot!

Regards,
Geronimo
Title: Re: eXtreme 2.7: Bug-Report 6: Specials Quickmenu
Post by: PatmanSan on July 16, 2011, 11:14:43 am
I have changed the menu assignment and handling.
What player thread is running? you mean extreme\_ex_specials::quickrequests(response) when a player hits V9?