Recent Posts

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91
X4 COD4 Support / Re: Help with usable objects
« Last post by Joker{eXtreme} on November 19, 2011, 11:00:07 am »
Take a look through the script we have for the disarmable Claymores -- that is pretty much what you are asking for :)
92
X4 COD4 Support / Help with usable objects
« Last post by spidersau on November 19, 2011, 05:14:58 am »
Hey guys,

i hope you can help me with the scripting of a usable object.
Basically it is the same as planting the bomb in sd, but i simply can't find out how to do that.

Here's what i want to do:
A player has a bomb/c4 (whatever) and goes crouch anywhere he likes to plant it.
While holding the Use-Button he can plant the bomb.
The planting should be like in sd time based and shown with a progress bar.

Also the bomb should be disarmable.
For that a little message should be appear when a player is close to the bomb ("Hold [Use] to defuse")
Then the same procedure like planting the bomb.

Thanks
spidersau
93
eXtreme+ COD2 Support / Re: Cant seelct the team.
« Last post by radixtenshi on November 18, 2011, 06:28:34 pm »
Quote from: "PatmanSan";p="38533"
The levelbriefing error is normal. I think you even get it on stock maps. This is not mod related.
I can "map_rotate" through my entire rotation just fine. You can zip your scriptdata folder and send me a PM with a download link. Also include your maprotation.cfg. If it config related, I should be able to reproduce it.

i will do.. but also i teste in 3 diferents pcs (xp and win7) and same happen, probably is my cod2 instalation?
94
eXtreme+ COD2 Support / Re: As you set the aereoche shoots from the sky?
« Last post by PatmanSan on November 18, 2011, 12:49:29 pm »
Most likely not a map problem. Make sure the gunship is enabled for the game types you're playing on those maps.
95
eXtreme+ COD2 Support / Re: Bots
« Last post by PatmanSan on November 18, 2011, 12:44:56 pm »
In X2 (any of the 22 game types), nothing else needed. In your game type, can't tell.
96
eXtreme+ COD2 Support / Re: falling from a roof top
« Last post by gamester on November 18, 2011, 12:29:57 pm »
miscfeatures.cfg

//******************************************************************************
// Fall damage modifiers
//******************************************************************************
// enable fall damage modifiers
// 0 = disable (default)
// 1 = enable
set ex_falldamage_enable "1"

// fall damage MIN height in ft
// min = 10, max = 9999 (default 15)
set ex_falldamage_min "15"

// fall damage MAX height in ft
// min = ex_falldamage_min, max = 9999 (default 30)
set ex_falldamage_max "30"
97
eXtreme+ COD2 Suggestions / New functionality to mod...
« Last post by LAPD on November 18, 2011, 05:26:44 am »
Can you cooperate with the developer "iznogod" (Username xfire: imbackagainiba) for implementation in the current mod here is such a functionality: throwing grenades back

[video width=400 height=350]http://www.xfire.com/video/4b49ea/[/video]

A trifle, but there is very nice
98
eXtreme+ COD2 Support / Re: falling from a roof top
« Last post by pirata on November 18, 2011, 02:36:52 am »
I may have misspelled, I repeat the question,
when a soldier falls from a height large loses energy as it regulates the energy loss? the damage that the soldier suffers.
99
Call of Duty : MW3 News / MW3 PC Review
« Last post by Joker{eXtreme} on November 17, 2011, 08:54:16 pm »
Posted on Twitter by @ H4WKE

[youtube]http://www.youtube.com/watch?v=KNMketT15HY[/youtube]

IMO this is a very good unbiased review
100
eXtreme+ COD2 Support / Re: As you set the aereoche shoots from the sky?
« Last post by pirata on November 17, 2011, 08:06:34 am »
I have a problem,
the plane that shoots from the sky does not work well.
I have set to be the soldier who asseganto reaching 120 kills,
but in some maps it works, other does not work. why?
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