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X4 COD4 Support / Re: Help with usable objects
« Last post by Joker{eXtreme} on November 19, 2011, 11:00:07 am »Take a look through the script we have for the disarmable Claymores -- that is pretty much what you are asking for
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X4 COD4 Support / Re: Help with usable objects« Last post by Joker{eXtreme} on November 19, 2011, 11:00:07 am »Take a look through the script we have for the disarmable Claymores -- that is pretty much what you are asking for
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X4 COD4 Support / Help with usable objects« Last post by spidersau on November 19, 2011, 05:14:58 am »Hey guys,
i hope you can help me with the scripting of a usable object. Basically it is the same as planting the bomb in sd, but i simply can't find out how to do that. Here's what i want to do: A player has a bomb/c4 (whatever) and goes crouch anywhere he likes to plant it. While holding the Use-Button he can plant the bomb. The planting should be like in sd time based and shown with a progress bar. Also the bomb should be disarmable. For that a little message should be appear when a player is close to the bomb ("Hold [Use] to defuse") Then the same procedure like planting the bomb. Thanks spidersau 93
eXtreme+ COD2 Support / Re: Cant seelct the team.« Last post by radixtenshi on November 18, 2011, 06:28:34 pm »Quote from: "PatmanSan";p="38533" The levelbriefing error is normal. I think you even get it on stock maps. This is not mod related. i will do.. but also i teste in 3 diferents pcs (xp and win7) and same happen, probably is my cod2 instalation? 94
eXtreme+ COD2 Support / Re: As you set the aereoche shoots from the sky?« Last post by PatmanSan on November 18, 2011, 12:49:29 pm »Most likely not a map problem. Make sure the gunship is enabled for the game types you're playing on those maps.
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eXtreme+ COD2 Support / Re: Bots« Last post by PatmanSan on November 18, 2011, 12:44:56 pm »In X2 (any of the 22 game types), nothing else needed. In your game type, can't tell.
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eXtreme+ COD2 Support / Re: falling from a roof top« Last post by gamester on November 18, 2011, 12:29:57 pm »miscfeatures.cfg
//****************************************************************************** // Fall damage modifiers //****************************************************************************** // enable fall damage modifiers // 0 = disable (default) // 1 = enable set ex_falldamage_enable "1" // fall damage MIN height in ft // min = 10, max = 9999 (default 15) set ex_falldamage_min "15" // fall damage MAX height in ft // min = ex_falldamage_min, max = 9999 (default 30) set ex_falldamage_max "30" 97
eXtreme+ COD2 Suggestions / New functionality to mod...« Last post by LAPD on November 18, 2011, 05:26:44 am »Can you cooperate with the developer "iznogod" (Username xfire: imbackagainiba) for implementation in the current mod here is such a functionality: throwing grenades back
[video width=400 height=350]http://www.xfire.com/video/4b49ea/[/video] A trifle, but there is very nice 98
eXtreme+ COD2 Support / Re: falling from a roof top« Last post by pirata on November 18, 2011, 02:36:52 am »I may have misspelled, I repeat the question,
when a soldier falls from a height large loses energy as it regulates the energy loss? the damage that the soldier suffers. 99
Call of Duty : MW3 News / MW3 PC Review« Last post by Joker{eXtreme} on November 17, 2011, 08:54:16 pm »Posted on Twitter by @ H4WKE
[youtube]http://www.youtube.com/watch?v=KNMketT15HY[/youtube] IMO this is a very good unbiased review 100
eXtreme+ COD2 Support / Re: As you set the aereoche shoots from the sky?« Last post by pirata on November 17, 2011, 08:06:34 am »I have a problem,
the plane that shoots from the sky does not work well. I have set to be the soldier who asseganto reaching 120 kills, but in some maps it works, other does not work. why? |