// Spawn protection//******************************************************************************// spawn protected time in seconds// 0 = disabled, max = 60, default = 0set ex_protection_time "5"// the allowed distance to move before spawn protection is disabled in feet// 0 = disabled, max = 100, default = 10set ex_protection_range "1"// show HUD element indicating protection// 0 = disabled (default)// 1 = enabledset ex_protection_hud "1"// headicon indicating protection// 0 = disabled (default)// 1 = enabled//set ex_protection_headicon "1"// force protected players to drop their weapon if they are shooting another player// 0 = disabled (default)// 1 = enabled//set ex_protection_punish_self "1"// punish an attacker if they are shooting a protected player// 0 = disabled (default)// 1 = enabled//set ex_protection_punish_attacker "1"// disable weapon while spawnprotected// 0 = weapon enabled (default)// 1 = weapon disabled//set ex_protection_weapon_disable "0"// invisible while spawnprotected// 0 = disabled (default)// 1 = enabled//set ex_protection_invisible "0"// spawn protection system messages// 0 = left, above compass (default)// 1 = centre screen// 2 = scroll text area centre top -- adds to gamestate!set ex_protection_msg "0"