Author Topic: Server crash/ mp_citystreets S&D  (Read 879 times)

Offline TheSaint

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Server crash/ mp_citystreets S&D
« on: January 04, 2008, 02:56:51 pm »
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Server crashes on mp_citystreets (search and destroy and sabotage).
windows server running CoD4 1.4 and eXtreme Warfare v1.0:
following errors in log;

******* script runtime error *******
Head icon 'faction_128_arab' was not precached
: (file 'maps/mp/gametypes/_friendicons.gsc', line 90)
   self.headicon = game["headicon_axis"];
                 *
Error: called from:
(file 'maps/mp/gametypes/_friendicons.gsc', line 64)
  self thread showFriendIcon();
              *
Error: started from:
(file 'maps/mp/gametypes/_friendicons.gsc', line 62)
  self waittill("spawned_player");
       *
Error: ************************************
      dvar set g_gametype sd
      dvar set g_gametype sd
      dvar set sv_serverid 177

Offline Joker{eXtreme}

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Server crash/ mp_citystreets S&D
« Reply #1 on: January 04, 2008, 03:21:22 pm »
Got a few posts on that ;) -- currently being looked at m8