Author Topic: Support: eXtreme+ v2.1  (Read 15357 times)

Offline Gixxer

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Support: eXtreme+ v2.1
« on: July 23, 2007, 05:55:38 pm »
Support: eXtreme+ v2.1
     

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Post any and all support questions here please regarding v2.1  
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Offline 69HADES

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Support: eXtreme+ v2.1
« Reply #1 on: July 26, 2007, 12:20:18 am »
The new 2.1 Mod is great and is running on the {H.A.D} Trest server, how ever is there some way to disable the spectate for none Clan\Team Members.

Offline Lothegard

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« Reply #2 on: July 26, 2007, 02:29:20 am »
Quote from: "Wannabe"


_ex_Clientcontrol


menuspecator()
//Will keep all players that do not have a clan tag from going into spec once they have joined the game.  Thanks to SniperOne
if(self extreme\_ex_security::checkClan())



From the old forum
http://extremecod.com/smf/index.php?topic=3708.0

I have not test this...

Offline 69HADES

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« Reply #3 on: July 31, 2007, 11:50:28 am »
Thanks will try it.

Offline egroj

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« Reply #4 on: July 31, 2007, 07:48:17 pm »
Hi guys, have a question, how can I configure a map to have just some types of weapons available, for example, just rifles and sub machine guns?


How can I disable a weapon for a map, but make it available for the next map?

thanks and nice new site

Offline Gixxer

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Support: eXtreme+ v2.1
« Reply #5 on: July 31, 2007, 07:52:35 pm »
weaponscontrol.cfg

//******************************************************************************
// weapons limiter
//******************************************************************************
// You may wish to use a fixed number of a particular weapon available per game, so here
// you can set a limit per map for each of the COD2 weapons. NB: this option is automatically
// disabled when enabling a weapon only setting! (0 will disable a weapon completely, max and
// default for weapons is 99, grenades is 999) remember, if you wish to use any of theses settings,
// remove the // in front of the 'set' command. Ensure you leave enough weapons for how many
// slots your server holds.

// Global switch, 0 = off 1 = on (default 0)
//set ex_weaponlimit "0"

// sniper rifles
//set ex_springfield_limit "99"
//set ex_enfield_scope_limit "99"
//set ex_mosin_nagant_sniper_limit "99"
//set ex_kar98k_sniper_limit "99"
//set ex_g43_sniper_limit "99"


find this section, set the global to "1"
remove the // from in front of all weapons you want to control
then place in extended examples

// Global switch, 0 = off 1 = on (default 0)
set ex_weaponlimit "1"

// sniper rifles
set ex_springfield_limit "99"
set ex_springfield_limit_mp_brecourt "0"

now all maps have the sprinfield except brecourt.

Offline egroj

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« Reply #6 on: July 31, 2007, 07:56:49 pm »
thanks a lot for the advice and the quick response  :D

Offline Gixxer

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« Reply #7 on: July 31, 2007, 08:04:39 pm »
anytime bud.

Offline 1mafia

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« Reply #8 on: August 04, 2007, 04:07:45 pm »
Hi guys,
  I am a definite noob at this! I am running a windows server with the version 2.1 i just installed. Cant get the server to start. This is from the console log. Any advice would really be appreciated. Thanks!!!

File Handles:
handle 1: console_mp.log
----------------------
165594 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
      dvar set com_expectedHunkUsage 103113568
   Loading 'ui_mp/ingame.menu'...
   Loading 'ui_mp/ingame_controls.menu'...
   Loading 'ui_mp/ingame_options.menu'...
   Loading 'ui_mp/ingame_system.menu'...
   Loading 'ui_mp/ingame_leave.menu'...
   Loading 'ui_mp/ingame_callvote.menu'...
   Loading 'ui_mp/wm_quickmessage.menu'...
Menu load error: ui_mp/wm_quickmessage.menu, line 9: unknown menu keyword name
Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword quickmessage
Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword visible
Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword fullscreen
Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword rect
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 640
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 480
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword focuscolor
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmess

Offline Joker{eXtreme}

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« Reply #9 on: August 04, 2007, 04:11:56 pm »
That is an error we will never get rid of, and even happens on a stock server.  Doesn't crash the server so no worries on it

Offline 1mafia

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« Reply #10 on: August 04, 2007, 04:15:28 pm »
Thank you sir

Offline Joker{eXtreme}

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« Reply #11 on: August 04, 2007, 04:16:27 pm »
Does your sever start at all?

I might of missed that

Offline 1mafia

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« Reply #12 on: August 04, 2007, 04:24:28 pm »
No sir, I dont know what the problem is.

Offline Joker{eXtreme}

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« Reply #13 on: August 04, 2007, 04:30:56 pm »
Well, 2 ways to do this.

List ALL your changes, additions, deletions

OR

Zip it all up and Email it over to me

What Server Provider do you use?

Offline 1mafia

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« Reply #14 on: August 04, 2007, 04:33:50 pm »
We use game servers . I did not make any alterations yet. I learned my lesson on the last install to just put it in and get it running. Then take baby steps for my adjustments to what the team wants.