Well I will try my best
My clan runs X2.2 and they want stats on caps and returns like the old UO days. The problem is COD2 does not write caps and returns to the log file mp_games.log like UO did.
So I started looking though the code and eventually found buried in the file ctf.gsc the code that determines the flag handling. I wrote some code to add in there to write to the log file and after some go around with the syntax got it to work and write to the log file, i think.
The problem is when i put the ctf.gsc back into the extremev2.2.iwd file it seems to corrupt it and now when I start my server back up with the mod it wont access the extreme mod file. It just pops up into the normal unmodded start up screen (listen server, not dedicated). I am trying this out on my m/c at home because I dont want to screw up the gameservers server we have for the squad.
Is there a specific way you have to rebuild the .iwd file. I changed it over to zip filetype and extracted everything, made the change to ctf.gsc then rezipped it and changed the extension back to .iwd
Any help would be appreciated