Author Topic: X4 : eXtreme Warfare v2.0 Support  (Read 45052 times)

Offline Oswald

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X4 : eXtreme Warfare v2.0 Support
« Reply #15 on: June 07, 2008, 07:44:13 pm »
Thanks mate!

Offline PvtGomerPyle

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X4 : eXtreme Warfare v2.0 Support
« Reply #16 on: June 07, 2008, 09:16:49 pm »
Is there a way to stop the sway on the sniper scope like we had in the old zoom scope???
Thanks in advance

Offline BossSpearman

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X4 : eXtreme Warfare v2.0 Support
« Reply #17 on: June 07, 2008, 09:29:59 pm »
Downloaded and configured 2.0 today.  Worked the 1st time!

Looks great so far, good work guys!!!

Only question so far is about custom classes, are there any?

Offline PvtGomerPyle

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X4 : eXtreme Warfare v2.0 Support
« Reply #18 on: June 07, 2008, 10:35:28 pm »
Figured out how to stop the sway. I installed the LR_rifles file... :D  :D  :D
Works SWEET now!!!

Offline AlvinYork

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X4 : eXtreme Warfare v2.0 Support
« Reply #19 on: June 07, 2008, 10:56:03 pm »
Yea Gomer but it will still cost ya $5 for the post..............LMAO

Alvin

Offline Joker{eXtreme}

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X4 : eXtreme Warfare v2.0 Support
« Reply #20 on: June 07, 2008, 11:36:10 pm »
Well :(

Withint less then 12 hours, we have already exceeded our 10,000gb of bandwidth for the month!!!!!!  8O

So I had no option but to call the server provider and double our account to 20,000gb of bandwidth.

That bill will hurt *LOL*

Some mirrors in the Downloads section would help guys ;)

Offline ussrmyjunk

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X4 : eXtreme Warfare v2.0 Support
« Reply #21 on: June 07, 2008, 11:57:18 pm »
Yikes !!!!!!

Will send more $$ your way !

Questions:

1. set ex_ambient_tracers "0"   - still see tracers
2. Inserted LR_rifles to get rid of sway - files into z_x4.iwd
/weapons/mp - get big RED X (with and without tcweapons.iwd - just in case)
3. Tried using tcweapons.iwd (inserted in x4v20 folder) .... not sure its reading it.  G3 is supposed to be full auto

Other than above all working well so far ... might ask a few more questions later.


Thanks for all the hard work to all the guys involved !!

Offline FewPeople

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X4 : eXtreme Warfare v2.0 Support
« Reply #22 on: June 08, 2008, 08:30:21 am »
i found if you are diffusing a claymore, and some one walks past and sets it off, you get stuck and cannot move.
oops soz can you move this to bug reports , didnt see that area :(

Offline Joker{eXtreme}

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X4 : eXtreme Warfare v2.0 Support
« Reply #23 on: June 08, 2008, 08:36:15 am »
TY guys -- I'll jump on these and see what we can come up with

Offline PvtGomerPyle

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X4 : eXtreme Warfare v2.0 Support
« Reply #24 on: June 08, 2008, 08:44:17 am »
I installed TcWeapons as just the .iwd then installed the LR_rifles.
No red X either before or after....

Offline -RDX-Leftless1

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Split Sniper map Spawn Problems
« Reply #25 on: June 08, 2008, 10:36:26 am »
First I want to say thanks to the Extreme+ crew for an awesome mod, well done guys !

Having split sniper map spawn trouble. Had this problem with the third party mod "eXtreme+ sniper 1.2" but it was fixed with the eXtreme+ sniper 1.2b release of the mod. Any chance of a fix for the x42.0 ?

Thanks

Offline UWSDeathDealer

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Thanks!
« Reply #26 on: June 08, 2008, 10:48:17 am »
Thanks for the hard work extreme peeps..

As you know.. We at *UWS* are not modders or mappers.. :)  We just  like to play.. and snipe people down. lol

First,  we wanted to say thanks for the hard work.  We donated a small amount and we'll gladly do so every time.  If we can also offer a mirror assistance... let us know.  We will gladly provide it.

We encountered an issue with the V2 X4...  I've been able to tweak/fix some of the little things but can't figure this one out and I know this was a problem at one point on cod2 xtreme as well.    

1.  After a player is killed, the player can roam the map and is not locked into position.   Still trying to figure this out, help? lol

2.  The blackscreen feature after death doesn't work on all players.  Others see black, other see grey see through.   We compensated this by adding a "black.iwi" image.  Works for now.

Thanks!!

Offline Joker{eXtreme}

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Re: Split Sniper map Spawn Problems
« Reply #27 on: June 08, 2008, 10:49:10 am »
Quote from: "-RDX-Leftless1"
First I want to say thanks to the Extreme+ crew for an awesome mod, well done guys !

Having split sniper map spawn trouble. Had this problem with the third party mod "eXtreme+ sniper 1.2" but it was fixed with the eXtreme+ sniper 1.2b release of the mod. Any chance of a fix for the x42.0 ?

Thanks


In config/gametypes.cfg there is this setting:

set ex_sniper_war "0" // special spawn point management for snipers (WAR only)

Have you tried setting that to 1 and restarting the server?

Offline soldat_ryan

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X4 : eXtreme Warfare v2.0 Support
« Reply #28 on: June 08, 2008, 10:51:22 am »
1 server more with EXTREME X4 V2 !!!  :wink:

The questions will come later !!! loool  :twisted:

Great joooob !!! once more !!   :wink:

Offline Joker{eXtreme}

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Re: Thanks!
« Reply #29 on: June 08, 2008, 10:56:13 am »
Quote from: "UWSDeathDealer"

1.  After a player is killed, the player can roam the map and is not locked into position.   Still trying to figure this out, help? lol


config/playercontrol.cfg
0 = Disabled
1 = Team/Player only
2 = Free Spec
set scr_game_spectatetype "2"

Quote

2.  The blackscreen feature after death doesn't work on all players.  Others see black, other see grey see through.   We compensated this by adding a "black.iwi" image.  Works for now.


I'll have to play around with this ;) I'll post any fixes here and quote the question.

Thanks for all the input and help so far :)