Author Topic: Say It BIG!!!  (Read 6166 times)

Offline PvtGomerPyle

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Say It BIG!!!
« Reply #15 on: July 24, 2008, 10:30:57 pm »
Shoe

Post your _ex_cmdmonitor.gsc. and we'll take a look at it.... :wink:

Offline Shoemaker

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Say It BIG!!!
« Reply #16 on: July 25, 2008, 04:24:16 am »
Thanks for the offer, but I copied and pasted the one shown above.  Our pb seems to be normal so I am guessing I have messed with another file somewhere  :oops:

Not to worry, thanks for the thought  :D

Shoe

Offline X4A_US_Wannabe

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Say It BIG!!!
« Reply #17 on: July 25, 2008, 04:48:52 pm »
Being that I added to the original, instead of threading to a seperate file.. you might want to check if the original commands are working for you.  

Put your original back in place (you know, the one you made a copy of before you use my edited version) and make sure you can use the /rcon set sayall and sayallcenter commands.  

It's important to make sure the mod is running correctly, before you add anything that didn't come from the eXtreme crew.

Offline Shoemaker

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Say It BIG!!!
« Reply #18 on: July 25, 2008, 05:35:34 pm »
Shhhhhh....dont tell anyone coz I'll feel more stooopid than I already am.  It would have helped if I had enabled ex_cmd_monitor in my monitoring.cfg  :oops:  I think that is worth another  :oops: Now that is enabled everything works perfect.

Just shows what nice visitors we at our little server coz I haven't needed to look at all that rcon stuff. :D

Thanks for not giving up on a lost case.

Shoe

Offline Kenny

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Say It BIG!!!
« Reply #19 on: August 05, 2008, 04:02:48 pm »
Great Tut Wannabe

Worked a charm  :D

Offline McCune

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Say It BIG!!!
« Reply #20 on: September 02, 2008, 11:59:30 am »
Is it possible to add a small delay before the text dissapears from the screen?

There was some talk about this in THIS thread. So I wondered if it was possible to add this to the SayBig feature as well :)

Offline X4A_US_Wannabe

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Say It BIG!!!
« Reply #21 on: September 02, 2008, 07:35:36 pm »
Well the SayBig feature threads to the _hud_message.gsc file.  You may be able to edit the 'time spend on decay' value.

However, doing so will result in the same delay for all game related scrolls.. like 'You've earned UAV Radar'.

Offline McCune

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Say It BIG!!!
« Reply #22 on: September 04, 2008, 02:59:13 pm »
Thanks, then we'll leave it as it is :)

Offline ReD_BeReT

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Say It BIG!!!
« Reply #23 on: September 08, 2008, 09:20:54 am »
and... if you want to let the server display the welcome messages to the players in the nice typewriter font which is used in sayitbig for example you simply need to go to your ex_messages.gsc and replace the nonclanwelcome() part by this:

Code: [Select]
nonclanwelcome()
{
level endon("ex_gameover");
self endon("disconnect");
self endon("ex_dead");

if(!level.ex_welcomemsg) return;

// welcome message line 1
if(level.ex_welcomemsg >= 1)
{
wait (level.ex_welcomemsg_delay * level.fps_multiplier);
self thread maps\mp\gametypes\_hud_message::oldnotifyMessage(level.ex_welcomemsg_1,self.name);
}
else return;

// welcome message line 2
if(level.ex_welcomemsg >= 2)
{
wait (level.ex_welcomemsg_delay * level.fps_multiplier);
self thread maps\mp\gametypes\_hud_message::oldnotifyMessage(level.ex_welcomemsg_2);
}
else return;

// welcome message line 3
if(level.ex_welcomemsg >= 3)
{
wait (level.ex_welcomemsg_delay * level.fps_multiplier);
self thread maps\mp\gametypes\_hud_message::oldnotifyMessage(level.ex_welcomemsg_3);
}
else return;

// welcome message line 4
if(level.ex_welcomemsg >= 4)
{
wait (level.ex_welcomemsg_delay * level.fps_multiplier);
self thread maps\mp\gametypes\_hud_message::oldnotifyMessage(level.ex_welcomemsg_4);
}
else return;

// welcome message line 5
if(level.ex_welcomemsg == 5)
{
wait (level.ex_welcomemsg_delay * level.fps_multiplier);
self thread maps\mp\gametypes\_hud_message::oldnotifyMessage(level.ex_welcomemsg_5);
}
}


the self.name here is the players name so you only need to add "Welcome" for example to your messages.cfg so that it looks like this:

Code: [Select]
set ex_welcomemsg_1 "Welcome"

i'm using it with 3 messages that will be displayed on the server and i think its enough... more than 3 messages in the way like this would be like spamming lol

so it can look like this for you in messages.cfg:

Code: [Select]
// welcome player
// 0 = disable
// 1 - 5 = number of messages (default 2)
set ex_welcomemsg "3"

// delay between welcome messages in seconds
// 0 = no delay
// 1 - 10 = delay in seconds (default 1)
set ex_welcomemsg_delay "5"

// welcome messages
// &&1 will be replaced by the player's name (only message 1)
set ex_welcomemsg_1 "Welcome"
set ex_welcomemsg_2 "^1| ^5cyberPuff.de ^3eXtreme ^1|"
set ex_welcomemsg_3 "^5www.cyberPuff.de"

keep the delay min. at 5 cauz its the best for this typewriting feature.

have fun !

Offline PvtGomerPyle

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Say It BIG!!!
« Reply #24 on: September 08, 2008, 02:31:53 pm »
VERY Nice Blue!!!

But make sure to remove
color=yellow ( as well as the [ in front and ] in back)
and the
/color ( as well as the [ in front and ] in back)
from line 15
IF you don't you'll get an error.....
 :wink:  :wink:

Offline ReD_BeReT

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Say It BIG!!!
« Reply #25 on: September 08, 2008, 03:23:11 pm »
yep done it ! :) thanks