hi, i'm having trouble getting unlimited ammo+reload to work and unlimited sprint to work. any ideas? running the mod on Cod UO with patch. everything else is pretty much how i want it
thx :?
//****************************************************************************************
// Ammo limiting
//****************************************************************************************
// Unlimited ammo (0 = no, 1 = yes, 2 = yes + unlimited clip) (default 0)
set ex_unlimited_ammo "2"
// Unlimited grenades (0 = no, 1 = yes) (default 0)
set ex_unlimited_grenades "0"
// Unlimited smoke grenades (0 = no, 1 = yes) (default 0)
set ex_unlimited_smokegrenades "0"
// Unlimited satchel charges (0 = no, 1 = yes) (default 0)
set ex_unlimited_satchels "0"
// If the scr_battlerank cvar is set to "1" then MIN and MAX ammo is disabled automaticly
// Minimum ammo in percent of max ammo for weapon (default 100)
set ex_ammo_min "100"
// Maximum ammo in precent of max ammo for weapon (default 100)
set ex_ammo_max "100"
// For example, if a certain weapon have a max ammo of 360, this setup will give
// the player a randomized ammo of 180(50%) to 270(75%)
// It will be applied for all weapons except grenades and panzerfausts.
//set ex_ammo_min "50"
//set ex_ammo_max "75"
///////////////////////////////////////////////////////////////////////
//****************************************************************************************
// Sprinting UO
//****************************************************************************************
// UO sprinting (0 = no, 1 = yes, 2 = unlimited, 3 = override defaults) (default 1)
set ex_uo_sprint "2"
// The cvars below is only used if ex_uo_sprint is set to "3"
// UO sprint time in percent of original time (default 100)(how long you sprint)
set ex_uo_sprint_time "100"
// UO sprint recover time in percent of original time (default 100)(recover time)
set ex_uo_sprint_recover_time "100"
// UO sprint speed in percent of original time (default 100)(how fast you sprint)
set ex_uo_sprint_speed "100"
//****************************************************************************************
// Player speed control
//****************************************************************************************
// Speed vs health enable. If enabled then your walk/sprint speed is adjusted per your health
// 0 = off, default 0, No speed auto adjust per health level, ex_player_speed is ONLY used
// 1 = speed adjusted by the below 3 cvars, speed vs health is computed from the ex_player_speed cvar
// 2 = Your speed is auto adjusted and linked direct to your health. The more health you lose then the slower you go
set ex_healthspeed_enable "0"
// Player speed in percent of default speed (default 100)
set ex_player_speed "120"
// Health at which your speed is set to MAX of ex_player_speed
// Used if ex_healthspeed_enable is set to 1
// default 67, values 1 to 100
// set ex_healthspeed_high "67"
// Health at which your speed is set to MEDIUM of ex_player_speed
// Used if ex_healthspeed_enable is set to 1
// default 34, values 1 to 100
// set ex_healthspeed_med "34"
// Health at which your speed is set to LOW of ex_player_speed
// Used if ex_healthspeed_enable is set to 1
// default 1, values 1 to 100
// set ex_healthspeed_low "1"