Author Topic: Can RCX support Barbarossa mod??  (Read 1349 times)

Offline LAPD

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Can RCX support Barbarossa mod??
« on: August 28, 2008, 02:21:43 am »
Could this final RCX mod work correctly with Barbarossa mod by AfterHourZ team? I am interested in the availability of new vehicles in certain maps.

Offline PvtGomerPyle

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Can RCX support Barbarossa mod??
« Reply #1 on: August 28, 2008, 10:54:48 am »
Downloaded and installed it and all seems to be fine..
I ran around and all  new vehicles and guns appears to be there and working... :wink:  :wink:

The vehicles and new guns only apply to the New map Barbarossa from everything I've read. Checked out Foy and Italy and no new vehicles.....

Offline LAPD

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Can RCX support Barbarossa mod??
« Reply #2 on: August 28, 2008, 08:41:26 pm »
Thank you, I also did not wait and tested for compatibility.
It works not only in barbarossa, but also in other maps of where this vehicle is applied, including Smolensk.
But there is one NO.
Can we apply the limiting shells or anything else for new vehicles simply changing the scripts of final RCX?!?!

P.S: You can specify which of these files is server-side (which may not be downloaded to client to work properly)
x_treme_scripts_RCX.pk3
x_treme_gfx_RCX.pk3
x_treme_skins_RCX.pk3
x_treme_weapons_RCX.pk3
x_treme_audio3_RCX.pk3
x_treme_clan_RCX.pk3
x_treme_audio2_RCX.pk3
x_treme_audio1_RCX.pk3

... and why not apply a special prefix _svr_ to the server-side files to avoid client upload? Specify, and I will try to rename them, then modify for 100% comp. with RCX by the way