Author Topic: x4 3.0 Suggestions  (Read 7314 times)

Offline tcbuster

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x4 3.0 Suggestions
« on: February 02, 2009, 02:42:50 pm »
Ability to save custom classes.

Reduce the font size when announcing availability of hardpoints.... ex: "YOU HAVE UAV"

Bring back the black and white as in single player view from the ac130.

Offline tcbuster

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Re: x4 3.0 Suggestions
« Reply #1 on: February 02, 2009, 09:01:41 pm »
Night Mod capability...

Offline Joker{eXtreme}

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Re: x4 3.0 Suggestions
« Reply #2 on: February 02, 2009, 09:51:40 pm »
Ability to save custom classes.

Done

Reduce the font size when announcing availability of hardpoints.... ex: "YOU HAVE UAV"

1.4 font scale hardcoded in the COD4 engine

Bring back the black and white as in single player view from the ac130.

Good idea, noted

Night Mod capability...

Another good idea -- noted aswell

Offline tcbuster

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Re: x4 3.0 Suggestions
« Reply #3 on: February 03, 2009, 09:05:58 am »
Well done Joker... The reason I think the black and white look will be a better choice is so when in the ac130 you will not notice all of the outside map stuff as much.

Now my Night Mod suggestion... ^^ Can you imaging being in the ac130 with night vision on ... SWEEET!

Offline Jag_Five-O

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Re: x4 3.0 Suggestions
« Reply #4 on: February 03, 2009, 11:25:15 pm »
Buster you know what we forgot, War!.  Perhaps Joker could find the code for that "new gametype" and get it in X3.  I know you know what I'm talking about but I'm sure we could shed some light for Joker.

Offline KPFreeman

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Re: x4 3.0 Suggestions
« Reply #5 on: August 18, 2009, 01:06:14 pm »
Well Jag and Buster,

As you know i am workin on the WAR gametype. But for some reason i can't seem to find a way to fix the coded work that will block me from getting the gametype working.

Offline creeper

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Re: x4 3.0 Suggestions
« Reply #6 on: August 18, 2009, 02:43:48 pm »
another thing that would be nice joker to choose more than one attachment for your weapon like the m4 with a red dot sight and a silencer ,acog with a grenade launcher  or a sniper rifle with a silencer etc.etc.....

 just a  :idea: it would be cool thanks for the hard work

Offline KnightKiller

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Re: x4 3.0 Suggestions
« Reply #7 on: August 18, 2009, 03:05:13 pm »
There is a mod out there for that....here alink you just need to copy over the weapons mps


http://callofduty.filefront.com/file/NEW_WEAPONS_4_Multiplayer_14;88657

Offline wraith

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Re: x4 3.0 Suggestions
« Reply #8 on: August 19, 2009, 06:30:50 am »
Any chance of a silencer perk for the snmiper rifles instead of the scope as that thing is useless?

Offline Lothegard

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Re: x4 3.0 Suggestions
« Reply #9 on: October 19, 2009, 11:11:21 am »

Offline {BB}_KnifE

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Re: x4 3.0 Suggestions
« Reply #10 on: October 19, 2009, 08:09:45 pm »
!!!!! PERK 2 = Overkill !!!!!

I cannot stand NOT being able to carry my g36c with my .50, or my MP5 with my g3 silenced .... terrible .

Besides that, the custom cammo's would be nice .

Everything else seems good to me as it is tho ... well, maybe being able to shoot the damn AC130 down would be cool as well .

Other then that tho, no complaint's .

Great work guys ... best mod ever .

eXtreme mod forever !!!

Offline Mooton

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Re: x4 3.0 Suggestions
« Reply #11 on: October 20, 2009, 03:16:29 am »
Quote from: "KnightKiller";p="29687"
There is a mod out there for that....here alink you just need to copy over the weapons mps


http://callofduty.filefront.com/file/NEW_WEAPONS_4_Multiplayer_14;88657

The problem is that is for x4 1.0 not 2.0.

If all you do is copy over the weapon files from the iwd of that mod it wont work because the models and anims are not in the mod.ff.

Believe me i have tried this and it took me about a week to get them working LOL!!

You need the x4 RAW files so you can compile the weapon models and anims into the mod.ff, i have now managed to get the M21 silenced (well its an M14 really), M4 with EOTECH sight and GL, M4 with Red Dot Sight, silencer and GL.

I did have a few more added which worked fine on my test server but when i uploaded the alterd mod to our server (linux) the server would crash, i had to remove some to get it working so only the above run on our server.

Offline bhcmax

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Re: x4 3.0 Suggestions
« Reply #12 on: December 18, 2009, 08:24:45 pm »
can we have some of the single player weapons as standard for x4v3.0
ie fully auto g3, mp5 with reflex / silenced,m4 reflex / silenced, or m4 with "square" reflex/gl ,m21  ghillied/silenced..
even better would be the weapons that are in mw2 , steal from them what they stole from you..

can spawns be sorted,with multiple spawn points, as you spawn in exact same spot in most maps making it easier to  spawn rape.

and the current basic opfor skin is a crazy green , why not a desert cammo (like i have on my 2.0 server)
eagerly awaiting the full release of vers 3.0
Max


Offline 4peterjan4

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Re: x4 3.0 Suggestions
« Reply #13 on: December 27, 2009, 07:51:03 am »
Hey  :) ,

Maybe the secondary weapon system like in the eXtreme+ mod for CoD2 is an nice Idea?  8)

Greetings PhoeniX

Offline Pups

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Re: x4 3.0 Suggestions
« Reply #14 on: January 09, 2010, 01:51:28 am »
Hum. All I'm gonna say is have the IR lasers visible to team mates, especially those in choppers/AC130s. That way you can sorta point out where you need support.

By the by, the Frontlines mod has loads of fun gametypes that you may want to consider adding.