Author Topic: Parachute drop  (Read 3737 times)

Offline Joker{eXtreme}

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Re: Parachute drop
« Reply #15 on: April 06, 2009, 02:10:57 pm »
Quote from: "creeper";p="27154"
I am having the same problem but i dont have any spawn protection on or parachuting protection on so i had to go back to my other parachute.gsc file because you have no weapon once you hit the ground

p.s. this is for x5 2.0

Maybe I'm just not understanding what the problem is.

In my server, I have Parachuting ON -- 1 time per map

I have Weapons disabled and Player protected while dropping

Once I hit the ground, I have Spawn Protect ON 30 seconds, Invisible Spawn ON, Weapon Disabled
------------------------------------------------------------------------------------------------------------------------
ALL of this is working just fine for me.

What are you guys trying to do?

DETAILS here are crucial guys - no 1 liners

Offline creeper

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Re: Parachute drop
« Reply #16 on: April 06, 2009, 02:23:47 pm »
I have no spawn protection on then i have no parachute protection on and i have disable weapon set to 0 when you hit the ground you have no gun no knife you cant kill any one i have waited for 1 min and still nothing

Offline Joker{eXtreme}

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Re: Parachute drop
« Reply #17 on: April 06, 2009, 02:27:24 pm »
Creeper -- Post your Spawn Protection and Parachute settings -- all of them please

I need to duplicate it

Offline creeper

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Re: Parachute drop
« Reply #18 on: April 06, 2009, 02:37:30 pm »
here you go joker
Code: [Select]
//******************************************************************************
// Spawn protection
//******************************************************************************
// Set spawn protection - 0 = Disabled - no spawn protection..
// Set spawn protection - 1 = Punish player for shooting at spawned player
// Set spawn protection - 2 = Spawn Player is invisible and Protected for timer
// Set spawn protection - 3 = Spawn Player is Protected for timer
// Set spawn protection - 4 = Spawn Player is Protected and Punish player trying to shoot them for timer
set ex_spawnprotenabled "0"

// 0 = disable (default)
// 1 - 120 = protection in seconds
set ex_spawnprot "0"

// disable weapon while spawnprotected
// 0 = disable (default)
// 1 = enable
set ex_spawnprot_noweapon "0"

// show hhud icon - protected..
// 0 = disable (default)
// 1 = enable
set ex_spawnprot_showicon "0"

// show spawn protection timer..
// 0 = disable (default)
// 1 = enable
set ex_spawnprot_timer "0"

// exit spawnprotection on attack button
// 0 = disable (default)
// 1 = enable
set ex_spawnprot_attackexit "0"


//******************************************************************************
// Spawn protection messages
//******************************************************************************
set ex_spawnprotstarting "^4Spawn Protection - Invisible Started"
set ex_spawnprotending "^4Spawn Protection - Ended"


//******************************************************************************
// Spawn protection punish - if using punish player for shooting at spawning players...
//******************************************************************************
// 0 = On Spawn (Default)
// 1 = On New Game
set ex_spawnprotReset "0"

// blank = no message
set ex_playerspawnprotannouncmsg "is shooting at spawning players"  

// blank = no message
set ex_playerspawnprotwarnmsg "Do not shoot at players as they spawn"  
 
// 1st line of Message to display in center of screen only to player
set spawnprotpunishmsg1 "^3eXtreme X5 Spawn Protection."

// 2nd line of Message to display in center of screen only to player
set spawnprotpunishmsg2 ""

// punish type
// 0 = No punish
// 1 = Shellshock - No Noise
// 2 = Shellshock - Artillary Noise
// 3 = Freeze
set ex_spawnprotpunish "0"

// display blood splatter screen on spawn protect
// 0 = no screen
// 1 = blank screen
set ex_spawnprotbloodscreen "0"

// display black screen on spawn protect
// 0 = no screen
// 1 = blank screen
set ex_spawnprotblackscreen "0"

// disable weapon on spawn protect
// 0 = no disabled
// 1 = disable weapon
set ex_spawnprotdisableweapon "0"

// stops any damage when spawn protect
// 0 = allow damage
// 1 = stop any damage
set ex_spawnprotstopdamage "0"

// number of seconds to punish spawn protect
set ex_spawnprotpunishtime "5"

// Points lost for shooting at spawn protect players
set ex_spawnprotpointsloss "0"

//******************************************************************************
// Parachute players
//******************************************************************************
// 0 = disabled (default)
// 1 = once for each map
// 2 = roundbased: never parachute in after matchstarts
// 3 = always
set ex_parachutes "0"

// Only attackers parachute (0 = no, 1 = yes) (default 0)
set ex_parachutes_only_attackers "0"

// Protect parachuters from damage?
// 0 = disabled
// 1 = protected while dropping down and weapons disabled
// 2 = weapons enabled and protected while dropping down until fire or bash button is pressed (default)
set ex_parachutes_protection "0"

// Limit altitude (0 = no limit max = 6000) (default 2000)
// Some maps have a really high sky and not using a limit could mean
// parachuting for 30 seconds or more before landing.
set ex_parachutes_limit_altitude "1000"

Offline Joker{eXtreme}

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Re: Parachute drop
« Reply #19 on: April 06, 2009, 02:43:43 pm »
Ok, I gotcha now

// 0 = disable (default)
// 1 - 120 = protection in seconds
set ex_spawnprot "0"

Set that to ATLEAST 1

setting it to 0 breaks it for some reason.

Offline creeper

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Re: Parachute drop
« Reply #20 on: April 06, 2009, 02:47:07 pm »
ok thanks joker that worked  :D

Offline tank

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Re: Parachute drop
« Reply #21 on: July 11, 2009, 07:40:55 pm »
How do i make the parachutes disappear sooner.  The seem to stay their forever.  Is their a time limit, or do the parachutes disappear after so many parachutes appearing.?

Offline Joker{eXtreme}

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Re: Parachute drop
« Reply #22 on: July 11, 2009, 08:35:25 pm »
Quote from: "tank";p="28864"
How do i make the parachutes disappear sooner.  The seem to stay their forever.  Is their a time limit, or do the parachutes disappear after so many parachutes appearing.?

While I am tweaking your scripts I'll see what I can do for that too m8

Offline tank

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Re: Parachute drop
« Reply #23 on: July 11, 2009, 11:13:43 pm »
Talk to us before you do anything like upload stuff.  We have been changing alot of settings and working also