Author Topic: X5 : eXtreme World Warfare v2.0 Support  (Read 32680 times)

Offline JimmyCorps

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #30 on: April 06, 2009, 07:46:22 pm »
One thing i found that works for wpns is lock out a particular class...I used 10 so it can't be accessed.


Then assign the unwanted wpns to just that class number.  However, it doesn't work for work for preventing unwanted perks.

Offline Joker{eXtreme}

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #31 on: April 06, 2009, 07:46:58 pm »
It says right here:
//    weapons and perks can be defined as all or only specific custom classes..
//        = No Class

So take this:
set ex_allow_bulletaccuracy   "1234567890"

and make it this:
set ex_allow_bulletaccuracy   " " <--- 1 blank space

Should be same for Weapons

Offline fightingmedic

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #32 on: April 06, 2009, 08:26:21 pm »
Joker et al,

Many many thanks for keeping these games fresh, new and exciting to play. Hats off to all of you for your hard work and diligence!

A few "problems" that I am too stupid to figure out..
1) The map choices don't seem to be highlighted though the gamtype choices are...
2) After the map voting the message comes up as to which was the winner, and then the **** server just goes back to the beginning of the maprotation and starts the first map again.
3) The score says tied at 0 of 1200 and never changes, though if you press the F4 key you can see the scores.

I think I remember this map quirky thing awhile ago but damned if I can remember how to fix it.

Again, many thanks!

Offline Joker{eXtreme}

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #33 on: April 06, 2009, 08:29:41 pm »
#3 -- Fix was produced this morning

HERE:  http://fpsurl.com/?pv5n58

Download that ZIP, extract.  Upload all the files to your server and overwrite

extreme/_ex_varcache.gsc
maps/mp/gametypes/ ** ALL Gametypes GSC**


#1 and #2 -- both have to do with the end of map voting right?  I'll check that out now

Offline Joker{eXtreme}

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #34 on: April 06, 2009, 08:39:24 pm »
I assume you added all the custom maps to the config/_ex_votemaps.gsc ??

Offline Joker{eXtreme}

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #35 on: April 06, 2009, 08:52:07 pm »
Hmmmmmmmmmm

Can you post your voting configs?

Offline fightingmedic

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #36 on: April 06, 2009, 09:29:50 pm »
Joker, something interesting...

I took the ex_mapvote.gsc from v1 and renamed the v2 with .bak.... reloaded the server memory and it is now working. I don't know too much about all this, but it appears from my neophyte standpoint that it has something to do with the new "classes." When I did a file comparison between the two versions it seemed that all the changes in that file had to do with class this or class that...

Anyway, I do have that working, though probably not the right way. It does however answer the question of whether or not map files are working or not...

The only major thing at this point that I can see is the scoring issue. Will the download that you mentioned above fix that?

Offline Joker{eXtreme}

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #37 on: April 06, 2009, 09:35:43 pm »
yes it will :)

Offline fightingmedic

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #38 on: April 06, 2009, 09:40:56 pm »
excellent..thanks a bunch!

Offline DVTDS

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #39 on: April 06, 2009, 11:42:10 pm »
Just dl it. Thanks for the new mod. :)  You guys rock.

Offline creeper

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #40 on: April 06, 2009, 11:53:06 pm »
for some reason the perks double tap , reconnaissance and bomb squad doesn’t let you select them and extreme conditioning shows up like this perks_exeme_conditioning in the menu

i have checked the weaponcontrol.cfg for a setting and i havent seen one in there

Offline Mooton

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #41 on: April 07, 2009, 02:51:36 am »
Yet again this is looking excellent, thanks for all the hard work in getting this out!

Only 2 real problems i seem to be having and one is down to a mistake by me in the config i think

Mini-map is always on and you can see enemies (this i am sure is down to me so will go over the configs again today)

The other one which im not sure is a bug or something at my end set incorrectly is that when you first join and you are waiting for your custom loadouts to load they sometimes dont, the player is just sat waiting endlessly, if the player disconnects then reconnects then they seem to go straight in as the loadouts take about 3 seconds to load.
This doesnt seem to effect every player some ppl's loadouts load straight away some ppl's dont but if they disconnect and reconnect they almost certainly load the next time without issue.

The only thing i have changed for the loadouts is the slot name and slots 1 - 5 i have unlocked. Other than that the custom loadouts are default.

Just thought i would make you aware of this (if not already) incase someone else has the problem, although i havent seen anything about this mentioned by anyone else.

EDIT:

I have just been reminded of one i forgot to ask about  :roll: When players type chat in the server the txt appears in the top left of the screen, this results in it getting coverd by recon, is there setting to switch the txt position to its original place in the middle on the left hand side? I am searching as i type this but have not found anything as of yet.

Thanks

Offline FewPeople

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #42 on: April 07, 2009, 03:14:55 am »
looks like when you fist download the mod , everything is setup by default with

enemy allways showing on radar
not knowing when you hit some one, no cross hair, we had no idea that we was hitting anyone untill they just dropped on the ground.
we tryed to pick certain guns , and they show up in the load out , but when in the game you dont have them.

i have not changed anything @ all just started with all default settings.

is this mod really aimed @ hardcore game types now?

is there a setting i can turn on to just have the guns back to the way they was ?

Offline soldat_ryan

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #43 on: April 07, 2009, 04:35:52 am »
There are trouble with Pistol.
They are on class but you can't select them on map (when you press 1 to change weapon nothing happens)

Offline Joker{eXtreme}

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Re: X5 : eXtreme World Warfare v2.0 Support
« Reply #44 on: April 07, 2009, 08:33:36 am »
There are a few settings now for showing the emeny or the Red Dot's

config/scrncontrol.cfg
// Show Enemies
// 0 = No
// 1 = Yes
set ex_minimap_enemyping "0"

// Show Enemy when UAV active
// 0 = No
// 1 = Yes
set ex_minimap_uavenemyping "1"

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The above settings with turn OFF the red dot in the Minimap and will turn it ON when someone has Radar