Author Topic: full map list  (Read 1754 times)

Offline arowan

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full map list
« on: September 09, 2009, 03:13:45 am »
Hello, I search a full official map list from Cod waw, I can't find a complete listing on the Net.
Who have that in these files?


Thx for your help

Offline tcbuster

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Re: full map list
« Reply #1 on: September 09, 2009, 07:12:39 am »
I can help you with that. :)

Hit me up on my gmail and I will send you an entire set of the stock server cfg's.

Title it stock cfg's

thecompanyhub@gmail.com

Offline Joker{eXtreme}

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Re: full map list
« Reply #2 on: September 09, 2009, 09:28:08 am »
Hey Buster,  Can you post the map rotation?

Offline arowan

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Re: full map list
« Reply #3 on: September 09, 2009, 11:07:52 am »
Quote from: "tcbuster";p="30054"
I can help you with that. :)

Hit me up on my gmail and I will send you an entire set of the stock server cfg's.

Title it stock cfg's

thecompanyhub@gmail.com

it's done from arowan02@hotmail.com

Could you post these here for the others admins

Thx

Offline tcbuster

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Re: full map list
« Reply #4 on: September 09, 2009, 01:56:32 pm »
Sure thing!

I have it for download on our site also. The quote below is the maprotation.cfg.



Will update after 1.6 release also. :)

What we did was take your day 1 original set of cfg's and clean them up adding what works and what doesn't. Kind organizing them for a real nice server set up.


Quote
//******************************************************************************
// Call of Duty 5
//******************************************************************************
// author   : The Company and {PST} Joker
// email    :
// website  : www.thecompanyhub.com & mycallofduty.com
//
// mod      :
// version  : Full Release
// update   : 09.09.09
//******************************************************************************


//******************************************************************************
// Clear Map Rotation (do NOT edit)
//******************************************************************************
//set sv_maprotationcurrent ""

//******************************************************************************
// First gametype to load (if not specified in sv_mapRotation)
//******************************************************************************
// "ctf"
// "dm"
// "dom"
// "koth"
// "sab"
// "sd"
// "tdm"
// "twar"

set g_gametype "ctf"



//******************************************************************************
// Map Rotation (only activate ONE sv_maprotation line)
//
******************************************************************************

//CTF
set sv_mapRotation "gametype ctf map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//DM
//set sv_mapRotation "gametype dm map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//DOM
//set sv_mapRotation "gametype dom map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//KOTH
//set sv_mapRotation "gametype koth map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//SAB
//set sv_mapRotation "gametype sab map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//SD
//set sv_mapRotation "gametype sd map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//TDM
//set sv_mapRotation "gametype tdm map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//TWAR
//set sv_mapRotation "gametype twar map mp_castle map mp_makin map mp_roundhouse map mp_asylum map mp_airfield map mp_seelow map mp_dome map mp_downfall map mp_suburban map mp_shrine map mp_outskirts map mp_hangar map mp_courtyard map mp_nachtfeuer map mp_kneedeep map mp_subway map mp_kwai map mp_stalingrad map mp_docks"

//******************************************************************************

//MIXED
//set sv_mapRotation "gametype twar map mp_downfall map mp_makin gametype ctf map mp_roundhouse gametype tdm map mp_asylum gametype twar map mp_airfield map mp_castle gametype ctf map mp_downfall map mp_shrine gametype twar map mp_suburban map mp_asylum gametype ctf map mp_downfall map mp_courtyard gametype twar map mp_outskirts map mp_hangar gametype ctf map mp_suburban gametype twar map mp_seelow map mp_roundhouse map mp_downfall gametype ctf map mp_makin map mp_airfield gametype twar map mp_kwai map mp_stalingrad map mp_docks"