Author Topic: ERRORS  (Read 2018 times)

Offline MC_Capt_Bartlett

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ERRORS
« on: November 08, 2009, 10:15:57 pm »
Not sure if this means anything, but an SA on our clan server said this:...

I seen all these errors in the console tab

         ******* script runtime error *******
         cannot cast undefined to bool: (file 'extreme/_ex_obituary.gsc', line 237)
               if(level.ex_headshotreward)
                        *
         ^1Error: called from:
         (file 'extreme/_ex_obituary.gsc', line 58)
          thread extremeobituary(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
                 *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4571)
          self thread extreme\_ex_obituary::main(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
                      *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
          [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
                  *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
         CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
         *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
          self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
               *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
            self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                 *
         ^1Error: called from:
         (file 'extreme/_ex_main.gsc', line 440)
          [[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                  *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
          [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
                  *
         ^1Error: started from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
         CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
         *
         ^1Error: ************************************
         ^1
         ******* script runtime error *******
         pair '0' and 'undefined' has unmatching types 'int' and 'undefined': (file 'extreme/_ex_obituary.gsc', line 239)
                attacker.pers["score"] = attacker.pers["score"] + level.ex_headshotpoints;
                                                                *
         ^1Error: called from:
         (file 'extreme/_ex_obituary.gsc', line 58)
          thread extremeobituary(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
                 *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4571)
          self thread extreme\_ex_obituary::main(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
                      *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
          [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
               *
         *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
          self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
                self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                 *
         (file 'extreme/_ex_main.gsc', line 440)
          [[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
              *
         ^1Error: started from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
         CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
         *
         ^1Error: ************************************
         ^1
         ******* script runtime error *******
         pair 'Headshot bonus: ^2+ ' and 'undefined' has unmatching types 'string' and 'undefined': (file 'extreme/_ex_obituary.gsc', line 241)
                       *
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4571)
          self thread extreme\_ex_obituary::main(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
                *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
          [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
            ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
         CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
         *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
          self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
              *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
            self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                 *
         ^1Error: called from:
         (file 'extreme/_ex_main.gsc', line 440)
          [[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                  *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
          [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
                 ^1Error: ************************************
                      (file 'extreme/_ex_obituary.gsc', line 58)
          thread extremeobituary(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
          *
         ^1Error: called from:
                (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
         CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
         *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
          self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
             (file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
            self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
               ^1Error: called from:
         (file 'extreme/_ex_main.gsc', line 440)
          [[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                      CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
         *
         ^1Error: ************************************
         ^1
         ******* script runtime error *******
         cannot cast undefined to string:      [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
           ^1Error: called from:
           ^1Error: ************************************
           (file 'maps/mp/gametypes/_globallogic.gsc', line 2301)
              *
         ^1Error: called from:
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
            
21:44:45 ^1
         ******* script runtime error *******
         pair 'undefined' and '5' has unmatching types 'undefined' and 'int': (file 'maps/mp/gametypes/_globallogic.gsc', line 4789)
             _setPlayerScore( self, _getPlayerScore( self ) - scoreSub );
                                                            *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
          [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
                  *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
         CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
         *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
          self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
               *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
            self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                 *
         ^1Error: called from:
         (file 'extreme/_ex_main.gsc', line 440)
          [[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                  *
         ^1Error: called from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
          [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
                  *
         ^1Error: started from:
         (file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
         CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
         *
         ^1Error: ************************************
               dvar set axis_allow_assault 1
21:44:48 [M.T.W*]Beerun<15>n1
         ^1
         ******* script runtime error *******
         type undefined is not a float: (file 'extreme/_ex_hudstats.gsc', line 26)
                  self.hud_stats setvalue(self.pers["score"]);
                                                   *
         ^1Error: started from:
         (file 'extreme/_ex_hudstats.gsc', line 10)
               wait (1 * level.fps_multiplier);
               *
         ^1Error: ************************************
21:44:51 [MC] LuckoDuck<15>ty
21:45:14 status

Offline Joker{eXtreme}

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Re: ERRORS
« Reply #1 on: November 08, 2009, 10:30:41 pm »
Re-Upload the files -- not all of the mod is installed

Offline MC_Capt_Bartlett

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Re: ERRORS
« Reply #2 on: November 08, 2009, 10:51:29 pm »
Thanks

Offline MC_Capt_Bartlett

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Re: ERRORS
« Reply #3 on: November 08, 2009, 11:19:54 pm »
Ok after re downloading ang going through all the files I find that this file is nowhere to be found ..._callbacksetup.gsc all other files are there, am I just not seeing it? looked in file... x4v2.0.zip  and x4v20_updates.zip

Offline Joker{eXtreme}

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Re: ERRORS
« Reply #4 on: November 09, 2009, 12:10:09 am »
PM me the ftp details to the server I'd be happy to look it over

Offline MC_Capt_Bartlett

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Re: ERRORS
« Reply #5 on: November 09, 2009, 01:14:46 am »
need to clear it with clan first dont see problem but need to ask, the files are in your download section and that where I can't find that one file. also everything seems to work fine it's just that one file I can't find. server IP: 8.12.69.119:28960 [MC] Gamers - Custom Map's

Offline MC_Capt_Bartlett

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Re: ERRORS
« Reply #6 on: November 09, 2009, 01:36:29 am »
password is good for 24hrs if more time is needed let me know.