Not sure if this means anything, but an SA on our clan server said this:...
I seen all these errors in the console tab
******* script runtime error *******
cannot cast undefined to bool: (file 'extreme/_ex_obituary.gsc', line 237)
if(level.ex_headshotreward)
*
^1Error: called from:
(file 'extreme/_ex_obituary.gsc', line 58)
thread extremeobituary(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4571)
self thread extreme\_ex_obituary::main(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'extreme/_ex_main.gsc', line 440)
[[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
*
^1Error: started from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
*
^1Error: ************************************
^1
******* script runtime error *******
pair '0' and 'undefined' has unmatching types 'int' and 'undefined': (file 'extreme/_ex_obituary.gsc', line 239)
attacker.pers["score"] = attacker.pers["score"] + level.ex_headshotpoints;
*
^1Error: called from:
(file 'extreme/_ex_obituary.gsc', line 58)
thread extremeobituary(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4571)
self thread extreme\_ex_obituary::main(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
*
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
(file 'extreme/_ex_main.gsc', line 440)
[[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
*
^1Error: started from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
*
^1Error: ************************************
^1
******* script runtime error *******
pair 'Headshot bonus: ^2+ ' and 'undefined' has unmatching types 'string' and 'undefined': (file 'extreme/_ex_obituary.gsc', line 241)
*
(file 'maps/mp/gametypes/_globallogic.gsc', line 4571)
self thread extreme\_ex_obituary::main(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'extreme/_ex_main.gsc', line 440)
[[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
^1Error: ************************************
(file 'extreme/_ex_obituary.gsc', line 58)
thread extremeobituary(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
(file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
^1Error: called from:
(file 'extreme/_ex_main.gsc', line 440)
[[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
*
^1Error: ************************************
^1
******* script runtime error *******
cannot cast undefined to string: [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
^1Error: called from:
^1Error: ************************************
(file 'maps/mp/gametypes/_globallogic.gsc', line 2301)
*
^1Error: called from:
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
21:44:45 ^1
******* script runtime error *******
pair 'undefined' and '5' has unmatching types 'undefined' and 'int': (file 'maps/mp/gametypes/_globallogic.gsc', line 4789)
_setPlayerScore( self, _getPlayerScore( self ) - scoreSub );
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4507)
self finishPlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
*
^1Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 4365)
self finishPlayerDamageWrapper(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'extreme/_ex_main.gsc', line 440)
[[level.ex_callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
*
^1Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
*
^1Error: started from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
*
^1Error: ************************************
dvar set axis_allow_assault 1
21:44:48 [M.T.W*]Beerun<15>n1
^1
******* script runtime error *******
type undefined is not a float: (file 'extreme/_ex_hudstats.gsc', line 26)
self.hud_stats setvalue(self.pers["score"]);
*
^1Error: started from:
(file 'extreme/_ex_hudstats.gsc', line 10)
wait (1 * level.fps_multiplier);
*
^1Error: ************************************
21:44:51 [MC] LuckoDuck<15>ty
21:45:14 status