Thanks for responding Pat. I forgot t mention I'm working with X4, but I found the file you're talking about right where you said it would be so it must be the same idea. Anyway, I checked it out and the // is not present. Here's my line....
logString( "game ended" );
wait (getDvarFloat( "scr_intermission_time" ) * level.fps_multiplier );
exitLevel( false );
}
I found another place just up from that line that looked interesting, would this have anything to do with anything?
if ( getDvar( "scr_intermission_time" ) == "" )
setDvar( "scr_intermission_time", 30.0 );