//**************************************************************************** // X4 spawnprotection //**************************************************************************** level.ex_spawnprot = [[level.ex_dvardef]]("ex_spawnprot", 0, 0, 120, "int"); level.ex_spawnprot_invisible = [[level.ex_dvardef]]("ex_spawnprot_invisible", 0, 0, 1, "int"); level.ex_spawnprot_noweapon = [[level.ex_dvardef]]("ex_spawnprot_noweapon", 0, 0, 1, "int"); level.ex_spawnprot_forcecrouch = [[level.ex_dvardef]]("ex_spawnprot_force_crouch", 0, 0, 1, "int");
level.ex_spawnprot_voice = [[level.ex_dvardef]]("ex_spawnprot_voice", 0, 0, 1, "int");
where is the beta download complete with cfgs?and are raw files available as well?
open up your _ex_varcache.gsc in the extreme folder and go to line 336 you should see this Code: [Select] //**************************************************************************** // X4 spawnprotection //**************************************************************************** level.ex_spawnprot = [[level.ex_dvardef]]("ex_spawnprot", 0, 0, 120, "int"); level.ex_spawnprot_invisible = [[level.ex_dvardef]]("ex_spawnprot_invisible", 0, 0, 1, "int"); level.ex_spawnprot_noweapon = [[level.ex_dvardef]]("ex_spawnprot_noweapon", 0, 0, 1, "int"); level.ex_spawnprot_forcecrouch = [[level.ex_dvardef]]("ex_spawnprot_force_crouch", 0, 0, 1, "int");add this line to the bottom should be go to good =)Code: [Select]level.ex_spawnprot_voice = [[level.ex_dvardef]]("ex_spawnprot_voice", 0, 0, 1, "int");after your done should look like this //****************************************************************************// X4 spawnprotection//****************************************************************************level.ex_spawnprot = [[level.ex_dvardef]]("ex_spawnprot", 0, 0, 120, "int");level.ex_spawnprot_invisible = [[level.ex_dvardef]]("ex_spawnprot_invisible", 0, 0, 1, "int");level.ex_spawnprot_noweapon = [[level.ex_dvardef]]("ex_spawnprot_noweapon", 0, 0, 1, "int");level.ex_spawnprot_forcecrouch = [[level.ex_dvardef]]("ex_spawnprot_force_crouch", 0, 0, 1, "int");level.ex_spawnprot_voice = [[level.ex_dvardef]]("ex_spawnprot_voice", 0, 0, 1, "int");
The thermal vision isn't working in the ace130. Everything else is awsome & working joker Thank You soooo Much
Quote from: "bhcmax";p="32981"where is the beta download complete with cfgs?and are raw files available as well?DL zip here: http://codurl.com/?cmk4mtNo RAW files yet, lets work out the bugs first
Anyone else getting these Welcome messages ? I can't turn them off or edit them or find them !