Author Topic: Call of Duty Black Ops  (Read 7856 times)

Offline Joker{eXtreme}

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Call of Duty Black Ops
« on: April 30, 2010, 08:14:12 am »
Call of Duty Black Ops official site now live but without any content.



As of right now this only confirms the name and release date.  Tonight at 12:40 am Treyarch plans to release their first trailer announcing the next title in the Call of Duty Franchise.

Stay tuned for more info as it becomes available.
- Source: The official Call of Duty Black Ops site

Offline IAF_Lostcom

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Re: Call of Duty Black Ops
« Reply #1 on: April 30, 2010, 06:28:52 pm »
Thanks for the update Joker!

Offline creeper

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Re: Call of Duty Black Ops
« Reply #2 on: April 30, 2010, 11:02:49 pm »
Activision Announces More Call Of Duty This Holiday


If you finally get sick of Modern Warfare 2 come winter, Activision has you covered: Call of Duty 7 will be ready for the holiday season. Kotaku is reporting that in today's quarterly earnings call, Activision Blizzard claimed it will "continue annualizing" the FPS cash cow.

In the same call, CEO Bobby Kotick hinted that there may be a subscription fee in Call of Duty's future, stating, "If you think about the successes we have had in other categories on subscriptions, you can get a sense of the direction we want to take that franchise."

So, how excited are you about a new Call of Duty game every year, possibly with a monthly subscription plan attached: very excited, super excited, or very super excited?




no thanks

link here
http://gameinformer.com/b/news/archi...scription.aspx

Offline creeper

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Re: Call of Duty Black Ops
« Reply #3 on: May 01, 2010, 12:44:51 am »

Offline Joker{eXtreme}

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Offline ASP-SniperOne

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Re: Call of Duty Black Ops
« Reply #5 on: May 06, 2010, 09:10:09 pm »
It has been reported and somewhat confirmed that there will be dedicated servers.

Let the modding return.

I think we should be able to do things with the server code as we did on COD5 before there were any mod tools.

Like extra mine fields and teleporters etc.

I can't wait to get back in the game with Treyarch.  

I think IW and COD6 let many with a bad taste.  I know I did not give them one dime of my money.

Offline gominator

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Re: Call of Duty Black Ops
« Reply #6 on: May 25, 2010, 09:56:12 am »
I cant say I am all that excited, I wasn't a huge fan of WaW with the countless errors trying to play the game with a premium rig. As Creeper noted ..among the rumors is talk about a subscription system ala World of Warcraft. I think Back Op's might just be one more nail in the coffin. I was one of the many that canceled my MW2 pre-order. This game wont get a pre-order to start out. Hats off the the extreme Team for keeping Cod4 interesting. :)

Offline creeper

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Re: Call of Duty Black Ops
« Reply #7 on: May 25, 2010, 07:44:50 pm »
Tuesday 18-May-2010 1:02 PM Console dedicated servers no go; But matchmaking to be improved


Treyarch has detailed their intentions for Call of Duty: Black Ops' multiplayer. Although dedicated servers are unlikely to make their way into the console versions, the developer is hard at work on matchmaking.

In response to a Black Ops wish list from YouTube user Blame Truth, Treyarch multiplayer design director David Vonderhaar ("Vahn") has detailed the studio's views on a number of raised issues.

There have been numerous complaints about Modern Warfare 2's multiplayer, such as its dodgy peer-to-peer matchmaking. EA's Battlefield Bad Company 2 solves such woes with dedicated servers, but so far Activision has been reluctant to match this with Call of Duty.

This isn't going to change any time soon as far as the console versions are concerned. However, as previously reported, PC gamers can breathe easy. Dedicated servers will make their return with Black Ops. On this issue Vohn writes:

"The cost/reward structure of dedicated servers for console games is as complicated as All Get Out. I am not talking about PC games. That's a different, and much easier, conversation. My point is simply that, that error you think is lag is not necessarily caused by latency, and dedicated servers won't solve every perceived error you think is lag."

In reference to peer-to-peer hosting, Vohn explains that the studio has a number of specific ideas to improve host selection:

"Until you can build a profile/library of who is a good host and who is not, the first couple of times someone ends up host, he is going to be as good of a host as anyone else. The game can't see into the future. His connection might have been awesome at the time host selection was made," Vohn comments.

He adds that the studio prefers the "'make matchmaking as fast as possible' approach," avoiding check box criteria that would up make the matchmaking process even slower.

As far as the ability to select multiplayer map preferences before entering matchmaking, which is reminiscent of Call of Duty 2's options, Treyarch has apparently created a system that is "more simple and requires active participation" for Black Ops.

Weapon balance was something Call of Duty fans thought both Treyarch and Infinity Ward have got wrong. World at War's weapons were too difficult for new players, and Modern Warfare 2's were too easy. The studio hopes to readdress the balance in Black Ops. Vohn explains:

"Black Ops is trying to find some place between the skill of World at War weapons with the accessibility of MW2 weapons. Easy to use, difficult to master. I added a guy to my team this year, who is working on this nearly full-time. We are committed to this idea and committed to fixing what we don't get right."

It's good news that Treyarch is taking so much care to listen to community feedback, with Vohn adding that Black Ops has "features that require more post-launch support than ever before." Gamers won't be left in the lurch.

[ Source: Treyarch ]


link here http://www.computerandvideogames.com/article.php?id=247077

Offline gominator

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Re: Call of Duty Black Ops
« Reply #8 on: May 29, 2010, 12:46:32 am »
Great post Creeper, I hate to be the negative Neil here, but are they waiting for the week before release to tell us about the subscription program like they did with MW2 and dedicated servers. Otherwise it all sounds pretty good. :)

Offline Chiblue

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Re: Call of Duty Black Ops
« Reply #9 on: June 15, 2010, 12:01:38 pm »
I can't wait,  there maybe life for the WaW X5 mod yet,  given that Black ops and WaW are both Treyarch... if they release mod tools,  which I would believe they would... The base code is problably WaW with new graphics and weapons.  Even without mod tools there are some .ff extract programs available. We can probably convert the latest X5 3.0 that I was working on with Joker to get all COD 2 and COD 4 functions available.

One of the major rewrites within the X5 mod was to make all the weapons were possible controlled via csv files... so apart from all the DVArs settings for loadouts the conversion should be a snap...

The more I read about this the more excited I am getting,  LONG LIVE THE MODDERS AND EXTREME RULES  :D !

Offline Joker{eXtreme}

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Re: Call of Duty Black Ops
« Reply #10 on: June 21, 2010, 05:04:02 pm »
I'm starting to get really excitted

Offline bhcmax

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Re: Call of Duty Black Ops
« Reply #11 on: June 23, 2010, 05:34:28 am »
I have a feeling that dedi servers will come at a price tho

i think all servers will not be as flexable as cod4 ,in the way we layout our servers
and i think maybe , they wont release mod tools
but on a brighter note
they probably will patch it to death with new maps every now and then

i think they realised their mistakes from mw2 but , still want to control us, and not let us have the freedom we have with cod4 ..

i hope my feelings are wrong and they do a complete uturn and give us pc  gamers what we demand .

after all if it wasnt for modders like extreme crew and the work thats went on cod4 x4, then iw wouldve run out of ideas already..
just look at mw2 .. complete rip off from x4..

Offline 4peterjan4

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Re: Call of Duty Black Ops
« Reply #12 on: June 25, 2010, 01:33:23 pm »
No mod tools  :o ?

Than here this intervieuw :P



[youtube]http://www.youtube.com/watch?v=fLSMcKkfxF0&feature=player_embedded[/youtube]

Offline bhcmax

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Re: Call of Duty Black Ops
« Reply #13 on: June 27, 2010, 01:57:32 am »
sounds very promising!!!

Offline PvtWhoOkid

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Re: Call of Duty Black Ops
« Reply #14 on: July 10, 2010, 02:44:34 am »
If it sounds too good then it is, mark my words guys!  Of course they'll feed you what you want for now. Thats what they want that money in the bank...duh!   Look at EA and bfbc2, they said oh dedicate files blah blah blah mod tools etc, now where oh where is it at???? no where!!!