Author Topic: crash with cod waw mod 2.5  (Read 1270 times)

Offline kerm007

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  • *
  • Posts: 433
crash with cod waw mod 2.5
« on: October 11, 2010, 06:39:19 pm »
I get alot of crash when playing cod waw on my server  ... i don't what what wrong

i get alot of connection interupted....

Thanks

Offline Joker{eXtreme}

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  • Posts: 6108
    • http://www.mycallofduty.com
Re: crash with cod waw mod 2.5
« Reply #1 on: October 11, 2010, 08:48:52 pm »
need to give us your console logs

Offline kerm007

  • Rank: Private
  • *
  • Posts: 433
Re: crash with cod waw mod 2.5
« Reply #2 on: October 11, 2010, 09:00:18 pm »
Build 1263 JADAMS2 350073 CL(Thu Oct 29 15:43:55 2009)
logfile opened on Mon Oct 11 19:29:31 2010

'64' is not a valid value for dvar 'sv_maxclients'
  Domain is any integer from 1 to 32
      dvar set sv_privateClients 0
      dvar set sv_minPing 0
      dvar set sv_maxPing 800
      dvar set sv_allowDownload 1
      dvar set sv_wwwDownload 1
      dvar set sv_wwwBaseURL http://www.drivehq.com/file/df.aspx/publish/kerm007/Documents/cod5
      dvar set sv_wwwDlDisconnected 0
      dvar set sv_maxRate 25000
      dvar set sv_timeout 1800
      dvar set sv_zombietime 1
      dvar set sv_reconnectlimit 3
      dvar set sv_cheats 0
sv_cheats is read only.
      dvar set sv_pure 1
      dvar set sv_kickBanTime 900
      dvar set sv_voice 1
      dvar set sv_voiceQuality 5
      dvar set sv_allowAnonymous 1
      dvar set scr_player_forcerespawn 1
      dvar set scr_game_allowkillcam 0
      dvar set scr_allowannouncer 1
      dvar set scr_team_fftype 2
      dvar set scr_game_spectatetype 0
      dvar set sv_clientside 0
      dvar set sv_clientArchive 1
      dvar set sv_clientSideBullets 1
      dvar set sv_clientSideVehicles 1
      dvar set g_client_side_lights 1
      dvar set scr_game_graceperiod 15
      dvar set scr_team_respawntime 0
      dvar set sv_botsPressAttackBtn 1
      dvar set sv_botsRandomInput 1
execing config/gcops.cfg from disk
execing config/ambientfx.cfg from disk
execing config/clancontrol.cfg from disk
execing config/redirect.cfg from disk
execing config/monitoring.cfg from disk
execing config/playercontrol.cfg from disk
      dvar set scr_player_healthregentime 5
      dvar set scr_player_maxhealth 100
      dvar set scr_player_numlives 0
      dvar set scr_player_forcerespawn 0
      dvar set scr_player_respawndelay 0
      dvar set scr_player_suicidespawndelay 0
      dvar set scr_player_sprinttime 6
      dvar set scr_game_suicidepointloss 0
      dvar set scr_team_kickteamkillers 0
      dvar set scr_team_teamkillerplaylistbanquantum 0
      dvar set scr_team_teamkillpointloss 1
      dvar set scr_team_teamkillspawndelay 20
      dvar set scr_allowbattlechatter 1
execing config/healthcontrol.cfg from disk
execing config/messages.cfg from disk
execing config/miscfeatures.cfg from disk
execing config/security.cfg from disk
execing config/scrncontrol.cfg from disk
execing config/weaponcontrol.cfg from disk
      dvar set scr_game_hardpoints 1
      dvar set scr_hardpoint_allowartillery 1
      dvar set scr_hardpoint_allowdogs 1
      dvar set scr_hardpoint_allowuav 1
      dvar set scr_hardcore 1
      dvar set scr_game_perks 1
      dvar set player_lastStandBleedoutTime 30
      dvar set vehicle_perk_boost_duration_seconds 0.74
      dvar set scr_dog_count 8
      dvar set scr_dog_health 100
      dvar set scr_dog_max_at_once 4
      dvar set scr_dog_time 60
      dvar set scr_vehicles_enabled 1
      dvar set fire_audio_random_max_duration 1000
      dvar set fire_audio_repeat_duration 1500
      dvar set fire_spread_probability 0
      dvar set fire_stage1_burn_time 3000
      dvar set fire_stage2_burn_time 0
      dvar set fire_stage3_burn_time 0
      dvar set fire_world_damage 20
      dvar set fire_world_damage_duration 8
      dvar set fire_world_damage_rate 0.25
      dvar set flareDisableEffects 0
flareDisableEffects is cheat protected.
      dvar set ex_dp28 1234567890
execing config/wmdcontrol.cfg from disk
      dvar set scr_hardpoint_allowradar 1
      dvar set scr_hardpoint_allowartillery 1
      dvar set scr_hardpoint_allowdogs 1
execing config/gametypes.cfg from disk
      dvar set scr_koth_globalbattlechatterprobability 0
      dvar set scr_koth_numlives 0
      dvar set scr_koth_playerrespawndelay 0
      dvar set scr_koth_roundlimit 1
      dvar set scr_koth_roundswitch 1
      dvar set scr_koth_scorelimit 250
      dvar set scr_koth_timelimit 30
      dvar set scr_koth_waverespawndelay 0
      dvar set koth_autodestroytime 60
      dvar set koth_capturetime 20
      dvar set koth_delayPlayer 0
      dvar set koth_destroytime 10
      dvar set koth_kothmode 0
      dvar set koth_spawnDelay 60
      dvar set koth_spawntime 0
      dvar set scr_ctf_enemycarriervisible 0
      dvar set scr_ctf_flagrespawntime 0
      dvar set scr_ctf_globalbattlechatterprobability 0
      dvar set scr_ctf_idleflagreturntime 30
      dvar set scr_ctf_numlives 0
      dvar set scr_ctf_playerrespawndelay 0
      dvar set scr_ctf_roundlimit 5
      dvar set scr_ctf_roundswitch 1
      dvar set scr_ctf_scorelimit 3
      dvar set scr_ctf_timelimit 30"
      dvar set scr_ctf_touchreturn 1
      dvar set scr_ctf_waverespawndelay 15
      dvar set scr_dm_globalbattlechatterprobability 100
      dvar set scr_dm_numlives 0
      dvar set scr_dm_playerrespawndelay 0
      dvar set scr_dm_roundlimit 1
      dvar set scr_dm_scorelimit 1500
      dvar set scr_dm_timelimit 15
      dvar set scr_dm_waverespawndelay 0
      dvar set scr_game_deathpointloss 5
      dvar set scr_dom_globalbattlechatterprobability 0
      dvar set scr_dom_numlives 0
      dvar set scr_dom_playerrespawndelay 0
      dvar set scr_dom_roundlimit 1
      dvar set scr_dom_scorelimit 200
      dvar set scr_dom_timelimit 0
      dvar set scr_dom_waverespawndelay 0
      dvar set scr_twar_globalbattlechatterprobability 0
      dvar set scr_twar_timelimit 10
      dvar set twar_captureAccelBonus 35
      dvar set twar_captureAccelLimit 50
      dvar set twar_captureTime 40
      dvar set twar_finalFightTimeLimit 5
      dvar set twar_momentumArtillery 10
      dvar set twar_momentumBlitzkriegTime 30
      dvar set twar_momentumDogs 10
      dvar set twar_momentumEnabled 1
      dvar set twar_momentumFlagCap 25
      dvar set twar_momentumKamikaze 10
      dvar set twar_momentumKillPlayer 5
      dvar set twar_momentumMax 70
      dvar set twar_momentumMaxMultiplier 3
      dvar set twar_momentumMultiplierBonus 25
      dvar set twar_momentumMultiplierBonusLimit 75
      dvar set twar_momentumRadar 10
      dvar set twar_neutralFlagLockTime 0
      dvar set scr_tdm_globalbattlechatterprobability 0
      dvar set scr_tdm_numlives 0
      dvar set scr_tdm_playerrespawndelay 0
      dvar set scr_tdm_roundlimit 1
      dvar set scr_tdm_scorelimit 0
      dvar set scr_tdm_timelimit 30
      dvar set scr_tdm_waverespawndelay 0
      dvar set scr_sd_bombtimer 45
      dvar set scr_sd_defusetime 5
      dvar set scr_sd_globalbattlechatterprobability 0
      dvar set scr_sd_multibomb 0
      dvar set scr_sd_numlives 1
      dvar set scr_sd_planttime 5
      dvar set scr_sd_playerrespawndelay 0
      dvar set scr_sd_roundlimit 0
      dvar set scr_sd_roundswitch 3
      dvar set scr_sd_scorelimit 4
      dvar set scr_sd_timelimit 2.5
      dvar set scr_sd_waverespawndelay 0
      dvar set scr_sab_bombtimer 30
      dvar set scr_sab_defusetime 5
      dvar set scr_sab_globalbattlechatterprobability 0
      dvar set scr_sab_hotpotato 0
      dvar set scr_sab_numlives 0
      dvar set scr_sab_planttime 2.5
      dvar set scr_sab_playerrespawndelay 7.5
      dvar set scr_sab_roundlimit 0
      dvar set scr_sab_roundswitch 1
      dvar set scr_sab_scorelimit 1
      dvar set scr_sab_timelimit 20
      dvar set scr_sab_waverespawndelay 0
execing config/mapcontrol.cfg from disk
      dvar set scr_intermission_time 30
execing config/maprotation.cfg from disk
      dvar set sv_mapRotationCurrent
      dvar set g_gametype dm
g_gametype will be changed upon restarting.
      dvar set sv_mapRotation gametype dm class 1234567890 map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
map_rotate...

"sv_mapRotation" is:"gametype dm class 1234567890 map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban"

"sv_mapRotationCurrent" is:""

      dvar set sv_mapRotationCurrent gametype dm class 1234567890 map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
      dvar set sv_mapRotationCurrent  dm class 1234567890 map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
      dvar set sv_mapRotationCurrent  class 1234567890 map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
Setting g_gametype: dm.
      dvar set g_gametype dm
      dvar set sv_mapRotationCurrent  1234567890 map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
Unknown keyword 'class' in sv_mapRotation.
      dvar set sv_mapRotationCurrent  map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
Unknown keyword '1234567890' in sv_mapRotation.
      dvar set sv_mapRotationCurrent  mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
      dvar set sv_mapRotationCurrent  map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban
Setting map: mp_airfield.
      dvar set g_gametype dm
      dvar set g_gametype dm
Database: Assets Sync Started
Database: Assets Sync Finished
      dvar set mapname mp_airfield
------ Server Initialization ------
Server: mp_airfield
Database: Assets Sync Started
Database: Assets Sync Finished
resetting state..
      dvar set r_gfxopt_water_simulation 0
Hostname: COD4SRV-WEB
PC IP: 192.168.1.102
DNS
..............DW_AUTHORIZING
DW_AUTHORIZED (169 msecs)
DW_LOBBY_CONNECTING
DW_LOGON_COMPLETE
      dvar set dw_loggedin 1
should be logged in ok
      dvar set ui_maxclients 32
      dvar set sv_maxclients 24
      dvar set sv_running 1
Current language: english
Current search path:
C:\Program Files\Activision\Call of Duty - World at War\mods\bloody\x5.iwd (81 files)
C:\Program Files\Activision\Call of Duty - World at War/mods/bloody
C:\Program Files\Activision\Call of Duty - World at War/usermaps
C:\Program Files\Activision\Call of Duty - World at War/mods
C:\Program Files\Activision\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:\Program Files\Activision\Call of Duty - World at War/main
C:\Program Files\Activision\Call of Duty - World at War/main_shared
C:\Program Files\Activision\Call of Duty - World at War/players
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

File Handles:
handle 1: console_mp.log
----------------------
54198 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
      dvar set language english
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile localized_mp_airfield
Loading fastfile 'localized_mp_airfield'
used 12.91 MB memory in DB alloc
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile mp_airfield
      dvar set nextmap map_restart
      dvar set cl_paused 0
Loading fastfile 'mp_airfield'
used 53.22 MB memory in DB alloc
Waited 923 msec for asset 'maps/mp/mp_airfield.d3dbsp' of type 'col_map_mp'.
      dvar set sv_serverid 16
------- Game Initialization -------
gamename: Call of Duty: World at War
gamedate: Oct 28 2009
      dvar set g_gametype dm
      dvar set ui_maxclients 32
      dvar set sv_maxclients 24
      dvar set dedicated dedicated internet server
      dvar set dedicated dedicated internet server
      dvar set g_compassShowEnemies 0
      dvar set g_redCrosshairs 1
      dvar set bg_viewKickScale 0.2
      dvar set bg_viewKickMax 90
      dvar set bg_viewKickMin 5
      dvar set bg_viewKickRandom 0.4
      dvar set player_view_pitch_up 85
      dvar set player_view_pitch_down 85
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 2.5
      dvar set player_lean_shift_crouch_left 12.5
      dvar set player_lean_shift_crouch_right 2.5
      dvar set player_lean_rotate_left 1.25
      dvar set player_lean_rotate_right 1.25
      dvar set player_lean_rotate_crouch_left 1
      dvar set player_lean_rotate_crouch_right 1
      dvar set bg_ladder_yawcap 100
      dvar set bg_prone_yawcap 85
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_fallDamageMinHeight 128
      dvar set bg_fallDamageMaxHeight 300
      dvar set inertiaMax 50
      dvar set inertiaDebug 0
      dvar set inertiaAngle 0
      dvar set friction 5.5
      dvar set stopspeed 100
      dvar set cg_ufo_scaler 6
      dvar set bg_swingSpeed 0.2
      dvar set bg_legYawTolerance 20
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobMax 8
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_maxGrenadeIndicatorSpeed 27
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_snd_lerp 2
      dvar set player_breath_snd_delay 1
      dvar set player_scopeExitOnDamage 0
      dvar set player_adsExitDelay 0
      dvar set player_move_factor_on_torso 0
      dvar set player_debugHealth 0
      dvar set player_sustainAmmo 0
      dvar set player_clipSizeMultiplier 1
      dvar set player_lastStandHealthOverlayTime 8
      dvar set player_reviveTriggerRadius 64
      dvar set player_reviveXP 2
      dvar set player_revivePlayerListCycleTime 2
      dvar set player_runbkThreshhold 60
      dvar set player_runThreshhold 110
      dvar set player_sprintThreshhold 185
      dvar set player_moveThreshhold 1
      dvar set player_footstepsThreshhold 60
      dvar set player_waterSpeedScale 1.3
      dvar set player_strafeSpeedScale 0.8
      dvar set player_backSpeedScale 0.7
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintUnlimited 0
      dvar set player_sprintTime 4
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintCameraBob 0.5
      dvar set player_turnAnims 0
      dvar set player_bayonetLaunchProof 1
      dvar set player_bayonetLaunchDebugging 0
      dvar set player_bayonetLaunchZCap 300
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_flinchTime 500
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType default
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set player_meleeRange 64
      dvar set player_meleeWidth 10
      dvar set player_meleeHeight 10
      dvar set player_meleeChargeFriction 1200
      dvar set player_bayonetRange 85
      dvar set player_bayonetTargetDist 65
      dvar set player_burstFireCooldown 0.2
      dvar set player_swimTime 16
      dvar set player_swimDamage 15
      dvar set player_swimDamagerInterval 1
      dvar set bullet_penetrationMinFxDist 30
      dvar set cg_debugMounting 0
      dvar set vehLockTurretToPlayerView 1
      dvar set jump_height 39
      dvar set jump_stepSize 18
      dvar set jump_slowdownEnable 1
      dvar set jump_ladderPushVel 128
      dvar set jump_spreadAdd 64
      dvar set player_push_enabled 1
      dvar set mantle_enable 1
      dvar set mantle_debug 0
      dvar set mantle_check_range 20
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_angle 60
      dvar set mantle_view_yawcap 60
      dvar set vehicle_push_during_mantle 1
      dvar set prone_bipod_enable 0
      dvar set dog_debug 1
      dvar set vehanim_enable 1
      dvar set vehanim_debug 0
      dvar set perk_weapSpreadMultiplier 0.65
      dvar set perk_weapReloadMultiplier 0.5
      dvar set perk_weapRateMultiplier 0.75
      dvar set perk_extraBreath 5
      dvar set perk_bulletPenetrationMultiplier 2
      dvar set perk_grenadeDeath frag_grenade_short_mp
      dvar set perk_sprintMultiplier 2
      dvar set perk_grenadeTossBackTimer 2500
      dvar set perk_turretRotSpeedMultiplier 1.25
      dvar set perk_overheatReduction 0.7
      dvar set perk_vehicleReloadReduction 0.7
      dvar set DebugFireManager 0
      dvar set wind_debug_display 0
      dvar set masterServerName cod4master.activision.com
      dvar set authServerName cod4master.activision.com
      dvar set masterPort 20810
      dvar set authPort 20800
      dvar set com_timescale 1
      dvar set timescale 1
      dvar set fixedtime 0
      dvar set g_testForDpadItem 1
      dvar set rifleGrenadeSwitchFix 1
      dvar set doublesided_raycasts 0
      dvar set ik_enable 1
      dvar set ik_optimization 1
      dvar set ik_debug 0
      dvar set ik_pelvis_test 0
      dvar set ik_foot_test 0
      dvar set ik_hand_test 0
      dvar set ik_left_hand_lerp_test 0
      dvar set ik_right_hand_lerp_test 0
      dvar set ik_enable_player_hand 0
      dvar set ik_enable_player_terrain 1
      dvar set ik_enable_ai_hand 0
      dvar set ik_enable_ai_terrain 1
      dvar set fs_ignoreLocalized 0
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_fovScale 1
      dvar set cg_drawCrosshairNames 1
      dvar set r_texFilterMipBias 0
      dvar set r_lodScaleSkinned 1
      dvar set r_lodBiasSkinned 0
      dvar set r_lodScaleRigid 1
      dvar set r_lodBiasRigid 0
      dvar set r_zFeather 1
      dvar set onlinegame 1
      dvar set r_texFilterDisable 0
      dvar set r_fullbright 0
      dvar set r_debugShader none
      dvar set r_lightConflicts 0
      dvar set r_sizeCull 0
      dvar set r_worldLod 0
      dvar set r_znear 4
      dvar set r_znear_depthhack 0.1
      dvar set r_zfar 0
      dvar set r_fog 1
      dvar set r_lightMap Unchanged
      dvar set r_colorMap Unchanged
      dvar set r_normalMap Unchanged
      dvar set r_specularMap Unchanged
      dvar set r_specularColorScale 1
      dvar set r_diffuseColorScale 1
      dvar set r_resampleScene 1
      dvar set r_showPenetration off
      dvar set r_showPixelCost off
      dvar set r_showLightGrid 0
      dvar set r_showMissingLightGrid 0
      dvar set r_lightTweakSunLight 1
      dvar set r_lightTweakSunColor 0 1 0 1
      dvar set r_lightTweakSunDirection 0 0 0
      dvar set r_norefresh 0
      dvar set r_scaleViewport 1
      dvar set r_dobjLimit 512
      dvar set r_modelLimit 1024
      dvar set r_brushLimit 512
      dvar set r_spotLightFovInnerFraction 0.7
      dvar set r_spotLightStartRadius 36
      dvar set r_spotLightEndRadius 196
      dvar set r_spotLightShadows 1
      dvar set r_spotLightSModelShadows 1
      dvar set r_spotLightEntityShadows 1
      dvar set r_spotLightBrightness 14
      dvar set r_drawWater 1
      dvar set r_lockPvs 0
      dvar set r_skipPvs 0
      dvar set r_singleCell 0
      dvar set r_portalWalkLimit 0
      dvar set r_portalMinRecurseDepth 2
      dvar set r_showPortals 0
      dvar set r_showFbColorDebug None
      dvar set r_showFloatZDebug 0
      dvar set r_highLodDist -1
      dvar set r_mediumLodDist -1
      dvar set r_lowLodDist -1
      dvar set r_lowestLodDist -1
      dvar set r_forceLod none
      dvar set r_modelVertColor 1
      dvar set sc_blur 2
      dvar set sc_count 24
      dvar set sc_debugCasterCount 24
      dvar set sc_debugReceiverCount 24
      dvar set sc_showOverlay 0
      dvar set sc_showDebug 0
      dvar set sc_wantCount 12
      dvar set sc_wantCountMargin 1
      dvar set sc_fadeRange 0.25
      dvar set sc_shadowInRate 2
      dvar set sc_shadowOutRate 5
      dvar set sc_length 400
      dvar set sc_offscreenCasterLodBias 0
      dvar set sc_offscreenCasterLodScale 20
      dvar set sm_sunEnable 1
      dvar set sm_spotEnable 1
      dvar set sm_sunAlwaysCastsShadow 0
      dvar set sm_polygonOffsetBias 2.5
      dvar set sm_sunSampleSizeNear 0.25
      dvar set sm_sunShadowCenter 0 0 0
      dvar set sm_sunShadowScale 1
      dvar set sm_strictCull 1
      dvar set sm_fastSunShadow 1
      dvar set sm_qualitySpotShadow 1
      dvar set sm_fullResSpotShadowEnable 0
      dvar set r_blur 0
      dvar set r_glow 1
      dvar set r_glowUseTweaks 0
      dvar set r_glowTweakEnable 0
      dvar set r_glowTweakRadius0 5
      dvar set r_glowTweakBloomIntensity0 1
      dvar set r_glowTweakBloomCutoff 0.5
      dvar set r_glowTweakBloomDesaturation 0
      dvar set r_glowTweakRayExpansion 0
      dvar set r_glowTweakRayIntensity 1
      dvar set r_filmUseTweaks 0
      dvar set r_contrast 1
      dvar set r_brightness 0
      dvar set r_desaturation 1
      dvar set r_dof_tweak 0
      dvar set r_dof_nearBlur 6
      dvar set r_dof_farBlur 1.8
      dvar set r_dof_viewModelStart 2
      dvar set r_dof_viewModelEnd 8
      dvar set r_dof_nearStart 10
      dvar set r_dof_nearEnd 60
      dvar set r_dof_farStart 1000
      dvar set r_dof_farEnd 7000
      dvar set r_dof_bias 0.5
      dvar set r_motionblur_numberOfSamples 1
      dvar set r_motionblur_blurOrigin 0.5 0.5 0 1
      dvar set r_motionblur_directionFactor 0.001
      dvar set r_motionblur_positionFactor 0.01
      dvar set r_flameFX_distortionScaleFactor 0 1 1 0.511918
      dvar set r_flameFX_magnitude 0.0215147
      dvar set r_flameFX_FPS 15
      dvar set r_reviveFX_motionblurWeight 0.4
      dvar set r_sun_from_dvars 0
      dvar set r_swrk_override_characterCharredAmount 0
      dvar set r_swrk_override_wetness 0
      dvar set r_debugShowPrimaryLights 0
      dvar set r_debugShowDynamicLights 0
      dvar set r_debugShowCoronas 0
      dvar set r_use_separate_char_tech 0
      dvar set r_drawDebugFogParams 0
      dvar set gpad_button_deadzone 0.13
      dvar set gpad_stick_deadzone_min 0.2
      dvar set gpad_stick_deadzone_max 0.01
      dvar set gpad_stick_pressed 0.4
      dvar set gpad_stick_pressed_hysteresis 0.1
      dvar set cg_usingClientScripts 1
      dvar set cg_drawGun 1
      dvar set cg_fovMin 10
      dvar set cg_viewVehicleInfluence 0
      dvar set cg_viewVehicleInfluenceGunner 1 1 1
      dvar set cg_viewVehicleInfluenceGunnerFiring 0 0 0
      dvar set cg_draw2D 1
      dvar set cg_drawHealth 0
      dvar set cl_wadefps 0
      dvar set cg_drawMaterial Off
      dvar set cg_drawShellshock 1
      dvar set cg_hudGrenadeIconMaxRangeFlash 500
      dvar set cg_crosshairAlpha 1
      dvar set cg_crosshairAlphaMin 0.5
      dvar set cg_crosshairDynamic 0
      dvar set cg_crosshairEnemyColor 1
      dvar set cg_gun_x 0
      dvar set cg_gun_y 0
      dvar set cg_gun_z 0
      dvar set cg_gun_move_f 0
      dvar set cg_gun_move_r 0
      dvar set cg_gun_move_u 0
      dvar set cg_gun_ofs_f 0
      dvar set cg_gun_ofs_r 0
      dvar set cg_gun_ofs_u 0
      dvar set cg_gun_move_rate 0
      dvar set cg_gun_move_minspeed 0
      dvar set cg_centertime 5
      dvar set cg_debugposition 0
      dvar set cg_debugevents 0
      dvar set cg_footsteps 1
      dvar set cg_footprints 1
      dvar set cg_footprintsDistortWater 0
      dvar set cg_footprintsDebug 0
      dvar set cg_treadmarks 0
      dvar set cg_firstPersonTracerChance 0
      dvar set cg_laserForceOn 0
      dvar set cg_laserRange 1500
      dvar set cg_laserRangePlayer 1500
      dvar set cg_laserRadius 0.8
      dvar set cg_laserLightBodyTweak 15
      dvar set cg_laserLightRadius 3
      dvar set cg_laserLightBeginOffset 13
      dvar set cg_laserLightEndOffset -3
      dvar set cg_laserEndOffset 0.5
      dvar set cg_laserFlarePct 0.2
      dvar set cg_tracerchance 0.2
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 7500
      dvar set cg_tracerlength 160
      dvar set cg_tracerScale 1
      dvar set cg_tracerScaleMinDist 5000
      dvar set cg_tracerScaleDistRange 25000
      dvar set cg_tracerScrewDist 100
      dvar set cg_tracerScrewRadius 0.5
      dvar set cg_thirdPersonRange 120
      dvar set cg_thirdPersonAngle 0
      dvar set cg_thirdPersonFocusDist 512
      dvar set cg_thirdPerson 0
      dvar set cg_thirdPersonMode Fixed
      dvar set cg_debug_overlay_viewport 0
      dvar set cg_dumpAnims -1
      dvar set cg_constantSizeHeadIcons 0
      dvar set cg_overheadNamesMaxDist 10000
      dvar set cg_overheadNamesNearDist 256
      dvar set cg_overheadNamesFarDist 1024
      dvar set cg_overheadNamesFarScale 0.5
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadIconSize 0.7
      dvar set cg_overheadRankSize 0.5
      dvar set cg_overheadNamesGlow 0 0 0 1
      dvar set cg_overheadNamesFont 2
      dvar set cg_drawFriendlyNames 1
      dvar set cg_enemyNameFadeIn 250
      dvar set cg_friendlyNameFadeIn 0
      dvar set cg_enemyNameFadeOut 250
      dvar set cg_friendlyNameFadeOut 1500
      dvar set cg_drawThroughWalls 0
      dvar set cg_visionSetLerpMaxIncreasePerFrame 0.02
      dvar set cg_visionSetLerpMaxDecreasePerFrame 0.01
      dvar set cg_flareVisionSetFadeDuration 2000
      dvar set cg_turretBipodOffset 17
      dvar set cg_kamikazeCamFov 45
      dvar set cg_heliKillCamDist 1000
      dvar set cg_heliKillCamFov 15
      dvar set cg_heliKillCamZDist 50
      dvar set cg_heliKillCamNearBlur 4
      dvar set cg_heliKillCamFarBlur 2
      dvar set cg_heliKillCamFarBlurStart 100
      dvar set cg_heliKillCamFarBlurDist 300
      dvar set cg_heliKillCamNearBlurStart 0
      dvar set cg_heliKillCamNearBlurEnd 100
      dvar set cg_airstrikeKillCamFov 50
      dvar set cg_airstrikeKillCamCloseXYDist 24
      dvar set cg_airstrikeKillCamCloseZDist 24
      dvar set cg_airstrikeKillCamNearBlur 4
      dvar set cg_airstrikeKillCamFarBlur 2
      dvar set cg_airstrikeKillCamFarBlurStart 100
      dvar set cg_airstrikeKillCamFarBlurDist 300
      dvar set cg_airstrikeKillCamNearBlurStart 0
      dvar set cg_airstrikeKillCamNearBlurEnd 100
      dvar set cg_explosiveKillCamUpDist 5
      dvar set cg_explosiveKillCamBackDist 35
      dvar set cg_explosiveKillCamWallOutDist 10
      dvar set cg_explosiveKillCamWallSideDist 30
      dvar set cg_explosiveKillCamGroundUpDist 15
      dvar set cg_explosiveKillCamGroundBackDist 30
      dvar set cg_dogKillCamFov 90
      dvar set cg_dogKillCamForwardDist -40
      dvar set cg_dogKillCamUpDist 10
      dvar set cg_dogKillCamSideDist 0
      dvar set cg_dogKillCamDistFromEyes 20
      dvar set cg_dogKillMinDistFromTarget 100
      dvar set cg_artilleryKillCamFov 30
      dvar set cg_artilleryKillCamUpDist 10
      dvar set cg_artilleryKillCamBackDist 125
      dvar set cg_artilleryKillCamWallOutDist 10
      dvar set cg_artilleryKillCamWallSideDist 30
      dvar set cg_artilleryKillCamGroundUpDist 15
      dvar set cg_artilleryKillCamGroundBackDist 30
      dvar set dynEnt_bulletForce 800
      dvar set dynEnt_explodeForce 12500
      dvar set dynEnt_explodeUpbias 0.5
      dvar set dynEnt_explodeSpinScale 4
      dvar set dynEnt_explodeMinForce 40
      dvar set dynEnt_explodeMaxEnts 20
      dvar set dynEnt_spawnedLimit 50
      dvar set dynEntPieces_velocity 0 0 0
      dvar set dynEntPieces_angularVelocity 0 0 0
      dvar set dynEntPieces_impactForce 1000
      dvar set compassMaxRange 2500
      dvar set compassSoundPingFadeTime 2
      dvar set compassClampIcons 1
      dvar set compassRadarPingFadeTime 4
      dvar set compassRadarUpdateTime 4
      dvar set compassRadarLineThickness 0.4
      dvar set compassEnemyFootstepMaxRange 500
      dvar set compassEnemyFootstepMaxZ 100
      dvar set compassEnemyFootstepMinSpeed 140
      dvar set compassEnemyFootstepEnabled 0
      dvar set compassShowEnemies 1
      dvar set cg_hudMapRadarLineThickness 0.15
      dvar set flareDisableEffects 0
      dvar set hudElemPausedBrightness 0.4
      dvar set waypointPlayerOffsetProne 30
      dvar set waypointPlayerOffsetCrouch 56
      dvar set waypointPlayerOffsetStand 74
      dvar set g_compassShowEnemies 0
      dvar set bg_viewKickScale 0.2
      dvar set bg_viewKickMax 90
      dvar set bg_viewKickMin 5
      dvar set bg_viewKickRandom 0.4
      dvar set player_view_pitch_up 85
      dvar set player_view_pitch_down 85
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 2.5
      dvar set player_lean_shift_crouch_left 12.5
      dvar set player_lean_shift_crouch_right 2.5
      dvar set player_lean_rotate_left 1.25
      dvar set player_lean_rotate_right 1.25
      dvar set player_lean_rotate_crouch_left 1
      dvar set player_lean_rotate_crouch_right 1
      dvar set bg_ladder_yawcap 100
      dvar set bg_prone_yawcap 85
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_fallDamageMinHeight 128
      dvar set bg_fallDamageMaxHeight 300
      dvar set inertiaMax 50
      dvar set inertiaDebug 0
      dvar set inertiaAngle 0
      dvar set friction 5.5
      dvar set stopspeed 100
      dvar set cg_ufo_scaler 6
      dvar set bg_swingSpeed 0.2
      dvar set bg_legYawTolerance 20
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobMax 8
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_maxGrenadeIndicatorSpeed 27
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_snd_lerp 2
      dvar set player_breath_snd_delay 1
      dvar set player_scopeExitOnDamage 0
      dvar set player_adsExitDelay 0
      dvar set player_move_factor_on_torso 0
      dvar set player_debugHealth 0
      dvar set player_sustainAmmo 0
      dvar set player_clipSizeMultiplier 1
      dvar set player_lastStandHealthOverlayTime 8
      dvar set player_reviveTriggerRadius 64
      dvar set player_reviveXP 2
      dvar set player_revivePlayerListCycleTime 2
      dvar set player_runbkThreshhold 60
      dvar set player_runThreshhold 110
      dvar set player_sprintThreshhold 185
      dvar set player_moveThreshhold 1
      dvar set player_footstepsThreshhold 60
      dvar set player_waterSpeedScale 1.3
      dvar set player_strafeSpeedScale 0.8
      dvar set player_backSpeedScale 0.7
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintUnlimited 0
      dvar set player_sprintTime 4
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintCameraBob 0.5
      dvar set player_turnAnims 0
      dvar set player_bayonetLaunchProof 1
      dvar set player_bayonetLaunchDebugging 0
      dvar set player_bayonetLaunchZCap 300
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_flinchTime 500
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType default
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set player_meleeRange 64
      dvar set player_meleeWidth 10
      dvar set player_meleeHeight 10
      dvar set player_meleeChargeFriction 1200
      dvar set player_bayonetRange 85
      dvar set player_bayonetTargetDist 65
      dvar set player_burstFireCooldown 0.2
      dvar set player_swimTime 16
      dvar set player_swimDamage 15
      dvar set player_swimDamagerInterval 1
      dvar set bullet_penetrationMinFxDist 30
      dvar set cg_debugMounting 0
      dvar set vehLockTurretToPlayerView 1
      dvar set jump_height 39
      dvar set jump_stepSize 18
      dvar set jump_slowdownEnable 1
      dvar set jump_ladderPushVel 128
      dvar set jump_spreadAdd 64
      dvar set player_push_enabled 1
      dvar set mantle_enable 1
      dvar set mantle_debug 0
      dvar set mantle_check_range 20
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_angle 60
      dvar set mantle_view_yawcap 60
      dvar set vehicle_push_during_mantle 1
      dvar set prone_bipod_enable 0
      dvar set dog_debug 1
      dvar set vehanim_enable 1
      dvar set vehanim_debug 0
      dvar set perk_weapSpreadMultiplier 0.65
      dvar set perk_weapReloadMultiplier 0.5
      dvar set perk_weapRateMultiplier 0.75
      dvar set perk_extraBreath 5
      dvar set perk_bulletPenetrationMultiplier 2
      dvar set perk_grenadeDeath frag_grenade_short_mp
      dvar set perk_sprintMultiplier 2
      dvar set perk_grenadeTossBackTimer 2500
      dvar set perk_turretRotSpeedMultiplier 1.25
      dvar set perk_overheatReduction 0.7
      dvar set perk_vehicleReloadReduction 0.7
      dvar set DebugFireManager 0
      dvar set wind_debug_display 0
      dvar set cg_motionblur_duration 2500
      dvar set cg_motionblur_fadeout 500
      dvar set cg_timedDamageDuration 500
      dvar set cg_MinDownedPulseRate 1
      dvar set cg_MaxDownedPulseRate 4
      dvar set cg_playerFrustumHalfHeight 36
      dvar set cg_overheadNamesTagUpdateInterval 1
      dvar set cg_canSeeFriendlyFrustumUpdateInterval 250
      dvar set cg_canSeeFriendlyFrustumExpand -30
      dvar set cg_canSeeFriendlyFrustumMinDistance 100
      dvar set cg_watersheeting 1
      dvar set flame_test 0
      dvar set flame_use_dvars 0
      dvar set flame_render 1
      dvar set flame_team_damage 0
      dvar set flame_debug_render 0
      dvar set flame_kick_offset -5 0 0
      dvar set flame_kick_speed 1
      dvar set flame_kick_recover_speed 3
      dvar set ragdoll_debug 0
      dvar set ragdoll_fps 20
      dvar set ragdoll_max_life 9000
      dvar set ragdoll_explode_force 18000
      dvar set ragdoll_explode_upbias 0.8
      dvar set ragdoll_bullet_force 500
      dvar set ragdoll_bullet_upbias 0.5
      dvar set ragdoll_baselerp_time 1000
      dvar set ragdoll_jointlerp_time 3000
      dvar set ragdoll_rotvel_scale 1
      dvar set ragdoll_jitter_scale 1
      dvar set ragdoll_self_collision_scale 1.2
      dvar set g_erroronpathsnotconnected 1
      dvar set g_debugDamage 0
      dvar set g_debugBullets 0
      dvar set g_ai 1
      dvar set g_spawnai 1
      dvar set g_aiEventDump -1
      dvar set ai_showNodes 0
      dvar set ai_showNodesDist 384
      dvar set ai_showNearestNode 0
      dvar set ai_showVisData 0
      dvar set ai_showVisDataDist 1000
      dvar set ai_showPaths 0
      dvar set ai_debugFindPath 0
      dvar set ai_debugFindPathDirect 0
      dvar set ai_debugFindPathWidth 0
      dvar set ai_debugFindPathLock 0
      dvar set ai_debugClaimedNodes 0
      dvar set ai_disableSpawn 0
      dvar set ai_moveOrientMode invalid
      dvar set ai_pathNegotiationOverlapCost 300
      dvar set ai_showPotentialThreatDir 0
      dvar set ai_debugCoverEntityNum -1
      dvar set ai_showBadPlaces 0
      dvar set ai_showDodge 0
      dvar set ai_noDodge 0
      dvar set ai_pathMomentum 0.78
      dvar set ai_debugMayMove 0
      dvar set ai_showVolume -1
      dvar set ai_debugAnimDeltas 0
      dvar set ai_debugThreatSelection 0
      dvar set ai_debugMeleeAttackSpots 0
      dvar set ai_eventDistFootstep 512
      dvar set ai_eventDistFootstepLite 256
      dvar set ai_eventDistNewEnemy 1024
      dvar set ai_eventDistPain 512
      dvar set ai_eventDistDeath 1024
      dvar set ai_eventDistExplosion 1024
      dvar set ai_eventDistGrenadePing 512
      dvar set ai_eventDistProjPing 128
      dvar set ai_eventDistGunShot 2048
      dvar set ai_eventDistSilencedShot 128
      dvar set ai_eventDistBullet 96
      dvar set ai_eventDistProjImpact 512
      dvar set ai_eventDistBadPlace 256
      dvar set ai_threatUpdateInterval 500
      dvar set ai_foliageSeeThroughDist 128
      dvar set ai_friendlySuppression 1
      dvar set ai_friendlySuppressionDist 128
      dvar set ai_meleeRange 64
      dvar set ai_meleeWidth 20
      dvar set ai_meleeHeight 10
      dvar set ai_maxAttackerCount 2
      dvar set ai_noPathToEnemyGiveupTime 6000
      dvar set bullet_penetrationEnabled 1
      dvar set g_entinfo off
      dvar set g_entinfo_type AI only
      dvar set g_entinfo_AItext brief
      dvar set g_entinfo_maxdist 2048
      dvar set g_entinfo_scale 1
      dvar set g_debugLocDamage 0
      dvar set g_friendlyfireDist 256
      dvar set g_friendlyNameDist 15000
      dvar set melee_debug 0
      dvar set radius_damage_debug 0
      dvar set player_throwbackInnerRadius 90
      dvar set player_throwbackOuterRadius 160
      dvar set player_MGUseRadius 128
      dvar set vehicle_useRadius 256
      dvar set g_minGrenadeDamageSpeed 400
      dvar set pickupPrints 0
      dvar set g_dumpAnims -1
      dvar set g_useholdspawndelay 500
      dvar set g_mantleBlockTimeBuffer 500
      dvar set g_vehicleDebug 0
      dvar set g_vehicleTexScrollScale 0
      dvar set vehGunnerSplashDamage 0.1
      dvar set vehHelicopterMaxSpeed 150
      dvar set vehHelicopterMaxSpeedVertical 65
      dvar set vehHelicopterMaxAccel 45
      dvar set vehHelicopterMaxAccelVertical 30
      dvar set vehHelicopterMaxYawRate 120
      dvar set vehHelicopterMaxYawAccel 90
      dvar set vehHelicopterMaxPitch 35
      dvar set vehHelicopterMaxRoll 35
      dvar set vehHelicopterLookaheadTime 1
      dvar set vehHelicopterHoverSpeedThreshold 400
      dvar set vehHelicopterRightStickDeadzone 0.3
      dvar set vehHelicopterStrafeDeadzone 0.3
      dvar set vehHelicopterScaleMovement 1
      dvar set vehHelicopterSoftCollisions 0
      dvar set vehHelicopterDecelerationFwd 0.5
      dvar set vehHelicopterDecelerationSide 1
      dvar set vehHelicopterInvertUpDown 0
      dvar set vehHelicopterYawOnLeftStick 5
      dvar set vehHelicopterTiltSpeed 1.2
      dvar set vehHelicopterTiltFromAcceleration 2
      dvar set vehHelicopterTiltFromDeceleration 2
      dvar set vehHelicopterTiltFromVelocity 1
      dvar set vehHelicopterTiltFromControllerAxes 0
      dvar set vehHelicopterTiltFromFwdAndYaw 0
      dvar set vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 1
      dvar set vehHelicopterTiltMomentum 0.4
      dvar set missileHellfireMaxSlope 0.5
      dvar set missileHellfireUpAccel 1000
      dvar set missileJavClimbHeightDirect 10000
      dvar set missileJavClimbHeightTop 15000
      dvar set missileJavClimbAngleDirect 85
      dvar set missileJavClimbAngleTop 50
      dvar set missileJavClimbCeilingDirect 0
      dvar set missileJavClimbCeilingTop 3000
      dvar set missileJavTurnRateDirect 60
      dvar set missileJavTurnRateTop 100
      dvar set missileJavAccelClimb 300
      dvar set missileJavAccelDescend 3000
      dvar set missileJavSpeedLimitClimb 1000
      dvar set missileJavSpeedLimitDescend 6000
      dvar set missileJavTurnDecel 0.05
      dvar set missileJavClimbToOwner 700
      dvar set missileWaterMaxDepth 60
    

Offline Joker{eXtreme}

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    • http://www.mycallofduty.com
Re: crash with cod waw mod 2.5
« Reply #3 on: October 11, 2010, 09:03:10 pm »
No no no LOL sorry, I should of been more clear.

When the server crashes -- STOP the server before it restarts, grab the console log, and post it here.  There are no errors in the log you posted

Offline kerm007

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  • Posts: 433
Re: crash with cod waw mod 2.5
« Reply #4 on: October 11, 2010, 09:06:48 pm »
should i delete the console mp file before ?

Thanks

Offline Joker{eXtreme}

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  • Posts: 6108
    • http://www.mycallofduty.com
Re: crash with cod waw mod 2.5
« Reply #5 on: October 12, 2010, 07:53:47 am »
You don't have to no, the game overwrites it on restart

Offline kerm007

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  • Posts: 433
Re: crash with cod waw mod 2.5
« Reply #6 on: October 13, 2010, 05:34:08 pm »
here is the right log when it crash

Build 568 nightly Wed Jun 18 2008 04:48:38PM
logfile opened on Sun Mar 28 18:39:30 2010

net_noipx will be changed upon restarting.
      dvar set dedicated dedicated internet server
dedicated is read only.
      dvar set loc_warnings 0
      dvar set rcon_password somepass
      dvar set sv_privatePassword
      dvar set sv_maxclients 32
sv_maxclients will be changed upon restarting.
      dvar set sv_privateClients 0
      dvar set sv_minPing 0
      dvar set sv_maxPing 800
      dvar set sv_allowDownload 1
      dvar set sv_wwwDownload 1
      dvar set sv_wwwBaseURL http://www.drivehq.com/file/df.aspx/publish/kerm007/Documents
      dvar set sv_wwwDlDisconnected 0
      dvar set sv_maxRate 25000
      dvar set sv_timeout 900
      dvar set sv_zombietime 1
      dvar set sv_reconnectlimit 3
      dvar set sv_disableClientConsole 0
      dvar set sv_cheats 0
sv_cheats is read only.
      dvar set sv_pure 1
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set sv_kickBanTime 900
      dvar set sv_voice 1
      dvar set sv_voiceQuality 9
      dvar set sv_allowAnonymous 0
      dvar set scr_player_forcerespawn 1
      dvar set scr_game_allowkillcam 1
execing config/ambientfx.cfg from disk
execing config/clancontrol.cfg from disk
execing config/redirect.cfg from disk
execing config/monitoring.cfg from disk
execing config/playercontrol.cfg from disk
      dvar set scr_game_onlyheadshots 0
      dvar set scr_game_allowkillcam 1
      dvar set scr_game_spectatetype 2
      dvar set scr_game_deathpointloss 5
      dvar set scr_game_suicidepointloss 10
      dvar set scr_team_teamkillpointloss 0
      dvar set scr_team_respawntime 0
      dvar set scr_team_fftype 0
      dvar set scr_team_teamkillspawndelay 0
      dvar set scr_player_respawndelay 0
      dvar set scr_player_maxhealth 30
      dvar set scr_player_healthregentime 10
      dvar set scr_player_suicidespawndelay 0
      dvar set scr_player_numlives 0
      dvar set scr_player_sprinttime 7
execing config/pointsystem.cfg from disk
execing config/healthcontrol.cfg from disk
execing config/messages.cfg from disk
execing config/miscfeatures.cfg from disk
execing config/security.cfg from disk
execing config/scrncontrol.cfg from disk
execing config/weaponcontrol.cfg from disk
      dvar set scr_game_perks 1
      dvar set scr_showperksonspawn 1
      dvar set scr_weapon_allowsmoke 1
      dvar set scr_weapon_allowc4 1
      dvar set scr_weapon_allowclaymores 1
      dvar set scr_weapon_allowflash 1
      dvar set scr_weapon_allowfrags 1
      dvar set scr_weapon_allowmines 1
      dvar set scr_weapon_allowrpgs 1
execing config/wmdcontrol.cfg from disk
      dvar set scr_hardpoint_allowuav 1
      dvar set scr_hardpoint_allowhelicopter 1
execing config/gametypes.cfg from disk
      dvar set scr_hardcore 0
      dvar set scr_oldschool 1
      dvar set scr_game_graceperiod 30
      dvar set scr_dm_scorelimit 2000
      dvar set scr_dm_timelimit 15
      dvar set scr_dm_roundlimit 1
      dvar set scr_dm_numlives 0
      dvar set scr_dm_playerrespawndelay 0
      dvar set scr_dm_waverespawndelay 0
      dvar set scr_dom_scorelimit 400
      dvar set scr_dom_timelimit 30
      dvar set scr_dom_roundlimit 1
      dvar set scr_dom_numlives 0
      dvar set scr_dom_playerrespawndelay 0
      dvar set scr_dom_waverespawndelay 0
      dvar set scr_war_scorelimit 9500
      dvar set scr_war_timelimit 20
      dvar set scr_war_roundlimit 1
      dvar set scr_war_numlives 0
      dvar set scr_war_playerrespawndelay 0
      dvar set scr_war_waverespawndelay 0
      dvar set scr_sab_scorelimit 1
      dvar set scr_sab_timelimit 20
      dvar set scr_sab_roundlimit 0
      dvar set scr_sab_roundswitch 1
      dvar set scr_sab_numlives 0
      dvar set scr_sab_bombtimer 30
      dvar set scr_sab_planttime 2.5
      dvar set scr_sab_defusetime 5
      dvar set scr_sab_hotpotato 1
      dvar set scr_sab_playerrespawndelay 7.5
      dvar set scr_sab_waverespawndelay 0
      dvar set scr_sd_scorelimit 8
      dvar set scr_sd_timelimit 2.5
      dvar set scr_sd_roundlimit 0
      dvar set scr_sd_roundswitch 4
      dvar set scr_sd_numlives 1
      dvar set scr_sd_bombtimer 45
      dvar set scr_sd_planttime 5
      dvar set scr_sd_defusetime 5
      dvar set scr_sd_multibomb 1
      dvar set scr_sd_playerrespawndelay 0
      dvar set scr_sd_waverespawndelay 0
      dvar set scr_koth_scorelimit 700
      dvar set scr_koth_timelimit 0
      dvar set scr_koth_roundlimit 1
      dvar set scr_koth_roundswitch 1
      dvar set scr_koth_numlives 0
      dvar set scr_koth_playerrespawndelay 0
      dvar set scr_koth_waverespawndelay 0
      dvar set koth_autodestroytime 240
      dvar set koth_spawntime 0
      dvar set koth_kothmode 2
      dvar set koth_capturetime 20
      dvar set koth_destroytime 10
      dvar set koth_delayPlayer 0
      dvar set koth_spawnDelay 10
      dvar set scr_ctf_scorelimit 70
      dvar set scr_ctf_timelimit 30
      dvar set scr_ctf_roundlimit 1
      dvar set scr_ctf_numlives 0
      dvar set scr_ctf_playerrespawndelay 5
      dvar set scr_ctf_waverespawndelay 0
execing config/mapcontrol.cfg from disk
execing config/maprotation.cfg from disk
      dvar set g_gametype dm
g_gametype will be changed upon restarting.
      dvar set sv_mapRotation gametype dm map mp_bloc map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant
map_rotate...

"sv_mapRotation" is:"gametype dm map mp_bloc map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant"

"sv_mapRotationCurrent" is:""

      dvar set sv_mapRotationCurrent gametype dm map mp_bloc map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant
      dvar set sv_mapRotationCurrent  dm map mp_bloc map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant
      dvar set sv_mapRotationCurrent  map mp_bloc map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant
Setting g_gametype: dm.
      dvar set g_gametype dm
      dvar set sv_mapRotationCurrent  mp_bloc map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant
      dvar set sv_mapRotationCurrent  map mp_bog map mp_argel map mp_broadcast map mp_complex map mp_balakan map mp_mtl_the_rock map mp_toybox4 map mp_kstoujane map mp_village map mp_carpark map mp_backlot map mp_carentan map mp_agroprom map mp_subway map mp_cargoship map mp_thunderville map mp_blackrock map mp_citystreets map mp_convoy map mp_matroska map mp_frontier map mp_countdown map mp_doomed map mp_mtl_havoc map mp_meanstreet map mp_crash map mp_canada map mp_burg map mp_crash_snow map mp_steamlab map mp_creek map mp_pst_islands map mp_crossfire map mp_forlorn map mp_farm map mp_killhouse map mp_lumberyard2n map mp_overgrown map mp_pipeline map mp_ze_cargo_day map mp_shipment map mp_twin2 map mp_scrap map mp_showdown map mp_rd_ex map mp_strike map mp_tchernobyl map mp_spbase map mp_vacant
Setting map: mp_bloc.
Unknown command "selectStringTableEntryInDvar"
      dvar set g_gametype dm
      dvar set g_gametype dm
      dvar set mapname mp_bloc
------ Server Initialization ------
Server: mp_bloc
      dvar set ui_maxclients 32
      dvar set sv_maxclients 32
      dvar set sv_running 1
Current language: english
Current search path:
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\modv3\z_x4v3.iwd (195 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/mods/modv3
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/players
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw05.iwd (1338 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw04.iwd (1730 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw03.iwd (3705 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw02.iwd (3483 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw01.iwd (3181 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw00.iwd (2903 files)
    localized assets iwd file for english

File Handles:
handle 1: console_mp.log
----------------------
48876 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
Loading fastfile mp_bloc
      dvar set nextmap map_restart
      dvar set cl_paused 0
Waited 584 msec for asset 'maps/mp/mp_bloc.d3dbsp' of type 'col_map_mp'.
      dvar set sv_serverid 16
------- Game Initialization -------
gamename: Call of Duty 4
gamedate: Jun 18 2008
      dvar set g_gametype dm
      dvar set ui_maxclients 32
      dvar set sv_maxclients 32
      dvar set dedicated dedicated internet server
      dvar set dedicated dedicated internet server
      dvar set masterServerName FrozenKiller_RuLeZ.com  
      dvar set authServerName FrozenKiller_RuLeZ.com  
      dvar set masterPort 20810
      dvar set authPort 20800
      dvar set com_timescale 1
      dvar set timescale 1
      dvar set fixedtime 0
      dvar set fs_ignoreLocalized 0
      dvar set r_texFilterMipBias 0
      dvar set onlinegame 1
      dvar set r_texFilterDisable 0
      dvar set r_fullbright 0
      dvar set r_debugShader none
      dvar set r_znear 4
      dvar set r_znear_depthhack 0.1
      dvar set r_zfar 0
      dvar set r_fog 1
      dvar set r_lightMap Unchanged
      dvar set r_colorMap Unchanged
      dvar set r_normalMap Unchanged
      dvar set r_specularMap Unchanged
      dvar set r_specularColorScale 1
      dvar set r_diffuseColorScale 1
      dvar set r_resampleScene 1
      dvar set r_showPixelCost off
      dvar set r_showLightGrid 0
      dvar set r_showMissingLightGrid 0
      dvar set r_lightTweakSunLight 1
      dvar set r_lightTweakSunColor 0 1 0 1
      dvar set r_lightTweakSunDirection 0 0 0
      dvar set r_norefresh 0
      dvar set r_scaleViewport 1
      dvar set r_spotLightFovInnerFraction 0.7
      dvar set r_spotLightStartRadius 36
      dvar set r_spotLightEndRadius 196
      dvar set r_spotLightShadows 1
      dvar set r_spotLightSModelShadows 1
      dvar set r_spotLightEntityShadows 1
      dvar set r_spotLightBrightness 14
      dvar set r_lockPvs 0
      dvar set r_skipPvs 0
      dvar set r_singleCell 0
      dvar set r_portalWalkLimit 0
      dvar set r_portalMinRecurseDepth 2
      dvar set r_showPortals 0
      dvar set r_showFbColorDebug None
      dvar set r_showFloatZDebug 0
      dvar set r_highLodDist -1
      dvar set r_mediumLodDist -1
      dvar set r_lowLodDist -1
      dvar set r_lowestLodDist -1
      dvar set r_forceLod none
      dvar set r_modelVertColor 1
      dvar set sc_blur 2
      dvar set sc_count 24
      dvar set sc_debugCasterCount 24
      dvar set sc_debugReceiverCount 24
      dvar set sc_showOverlay 0
      dvar set sc_showDebug 0
      dvar set sc_wantCount 12
      dvar set sc_wantCountMargin 1
      dvar set sc_fadeRange 0.25
      dvar set sc_shadowInRate 2
      dvar set sc_shadowOutRate 5
      dvar set sc_length 400
      dvar set sc_offscreenCasterLodBias 0
      dvar set sc_offscreenCasterLodScale 20
      dvar set sm_sunEnable 1
      dvar set sm_spotEnable 1
      dvar set sm_sunSampleSizeNear 0.25
      dvar set sm_sunShadowCenter 0 0 0
      dvar set sm_sunShadowScale 1
      dvar set sm_strictCull 1
      dvar set sm_fastSunShadow 1
      dvar set sm_qualitySpotShadow 1
      dvar set r_blur 0
      dvar set r_glow 1
      dvar set r_glowUseTweaks 0
      dvar set r_glowTweakEnable 0
      dvar set r_glowTweakRadius0 5
      dvar set r_glowTweakBloomIntensity0 1
      dvar set r_glowTweakBloomCutoff 0.5
      dvar set r_glowTweakBloomDesaturation 0
      dvar set r_filmUseTweaks 0
      dvar set r_contrast 1
      dvar set r_brightness 0
      dvar set r_desaturation 1
      dvar set r_dof_tweak 0
      dvar set r_dof_nearBlur 6
      dvar set r_dof_farBlur 1.8
      dvar set r_dof_viewModelStart 2
      dvar set r_dof_viewModelEnd 8
      dvar set r_dof_nearStart 10
      dvar set r_dof_nearEnd 60
      dvar set r_dof_farStart 1000
      dvar set r_dof_farEnd 7000
      dvar set r_dof_bias 0.5
      dvar set r_sun_from_dvars 0
      dvar set clientSideEffects 1
      dvar set g_debugDamage 0
      dvar set g_debugBullets 0
      dvar set bullet_penetrationEnabled 1
      dvar set g_entinfo off
      dvar set g_debugLocDamage 0
      dvar set g_friendlyfireDist 256
      dvar set g_friendlyNameDist 15000
      dvar set melee_debug 0
      dvar set radius_damage_debug 0
      dvar set player_throwbackInnerRadius 90
      dvar set player_throwbackOuterRadius 160
      dvar set player_MGUseRadius 128
      dvar set g_minGrenadeDamageSpeed 400
      dvar set g_compassShowEnemies 0
      dvar set pickupPrints 0
      dvar set g_dumpAnims -1
      dvar set g_useholdspawndelay 500
      dvar set g_mantleBlockTimeBuffer 500
      dvar set vehHelicopterMaxSpeed 150
      dvar set vehHelicopterMaxSpeedVertical 65
      dvar set vehHelicopterMaxAccel 45
      dvar set vehHelicopterMaxAccelVertical 30
      dvar set vehHelicopterMaxYawRate 120
      dvar set vehHelicopterMaxYawAccel 90
      dvar set vehHelicopterMaxPitch 35
      dvar set vehHelicopterMaxRoll 35
      dvar set vehHelicopterLookaheadTime 1
      dvar set vehHelicopterHoverSpeedThreshold 400
      dvar set vehHelicopterRightStickDeadzone 0.3
      dvar set vehHelicopterStrafeDeadzone 0.3
      dvar set vehHelicopterScaleMovement 1
      dvar set vehHelicopterSoftCollisions 0
      dvar set vehHelicopterDecelerationFwd 0.5
      dvar set vehHelicopterDecelerationSide 1
      dvar set vehHelicopterInvertUpDown 0
      dvar set vehHelicopterYawOnLeftStick 5
      dvar set vehHelicopterTiltSpeed 1.2
      dvar set vehHelicopterTiltFromAcceleration 2
      dvar set vehHelicopterTiltFromDeceleration 2
      dvar set vehHelicopterTiltFromVelocity 1
      dvar set vehHelicopterTiltFromControllerAxes 0
      dvar set vehHelicopterTiltFromFwdAndYaw 0
      dvar set vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 1
      dvar set vehHelicopterTiltMomentum 0.4
      dvar set vehDebugServer 0
      dvar set vehTextureScrollScale 0
      dvar set vehTestHorsepower 200
      dvar set vehTestWeight 5200
      dvar set vehTestMaxMPH 40
      dvar set missileHellfireMaxSlope 0.5
      dvar set missileHellfireUpAccel 1000
      dvar set missileJavClimbHeightDirect 10000
      dvar set missileJavClimbHeightTop 15000
      dvar set missileJavClimbAngleDirect 85
      dvar set missileJavClimbAngleTop 50
      dvar set missileJavClimbCeilingDirect 0
      dvar set missileJavClimbCeilingTop 3000
      dvar set missileJavTurnRateDirect 60
      dvar set missileJavTurnRateTop 100
      dvar set missileJavAccelClimb 300
      dvar set missileJavAccelDescend 3000
      dvar set missileJavSpeedLimitClimb 1000
      dvar set missileJavSpeedLimitDescend 6000
      dvar set missileJavTurnDecel 0.05
      dvar set missileJavClimbToOwner 700
      dvar set missileWaterMaxDepth 60
      dvar set bg_viewKickScale 0.2
      dvar set bg_viewKickMax 90
      dvar set bg_viewKickMin 5
      dvar set bg_viewKickRandom 0.4
      dvar set player_view_pitch_up 85
      dvar set player_view_pitch_down 85
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set bg_ladder_yawcap 100
      dvar set bg_prone_yawcap 85
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_fallDamageMinHeight 128
      dvar set bg_fallDamageMaxHeight 300
      dvar set inertiaMax 50
      dvar set inertiaDebug 0
      dvar set inertiaAngle 0
      dvar set friction 5.5
      dvar set stopspeed 100
      dvar set bg_swingSpeed 0.2
      dvar set bg_legYawTolerance 20
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobMax 8
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_snd_lerp 2
      dvar set player_breath_snd_delay 1
      dvar set player_scopeExitOnDamage 0
      dvar set player_adsExitDelay 0
      dvar set player_move_factor_on_torso 0
      dvar set player_debugHealth 0
      dvar set player_sustainAmmo 0
      dvar set player_moveThreshhold 10
      dvar set player_footstepsThreshhold 0
      dvar set player_strafeSpeedScale 0.8
      dvar set player_backSpeedScale 0.7
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintTime 4
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintCameraBob 0.5
      dvar set player_turnAnims 0
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_flinchTime 500
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set player_meleeRange 64
      dvar set player_meleeWidth 10
      dvar set player_meleeHeight 10
      dvar set player_meleeChargeFriction 1200
      dvar set player_burstFireCooldown 0.2
      dvar set bullet_penetrationMinFxDist 30
      dvar set jump_height 39
      dvar set jump_stepSize 18
      dvar set jump_slowdownEnable 1
      dvar set jump_ladderPushVel 128
      dvar set jump_spreadAdd 64
      dvar set mantle_enable 1
      dvar set mantle_debug 0
      dvar set mantle_check_range 20
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_angle 60
      dvar set mantle_view_yawcap 60
      dvar set perk_weapSpreadMultiplier 0.65
      dvar set perk_weapReloadMultiplier 0.5
      dvar set perk_weapRateMultiplier 0.75
      dvar set perk_extraBreath 5
      dvar set perk_bulletPenetrationMultiplier 2
      dvar set perk_grenadeDeath frag_grenade_short_mp
      dvar set perk_parabolicRadius 400
      dvar set perk_parabolicAngle 180
      dvar set perk_parabolicIcon specialty_parabolic
      dvar set perk_sprintMultiplier 2
      dvar set g_fogColorReadOnly 1 0 0 1
      dvar set g_fogStartDistReadOnly 0
      dvar set g_fogHalfDistReadOnly 0.1
Loaded zone 'mp_bloc'
      dvar set g_gravity 800
-----------------------------------
      dvar set sv_fps 20
      dvar set scr_game_forceuav 1
      dvar set bg_fallDamageMinHeight 180
      dvar set bg_fallDamageMaxHeight 360
      dvar set player_sprintTime 7
      dvar set scr_fog_disable 0
      dvar set g_fogColorReadOnly 0.501961 0.501961 0.45098 1
      dvar set g_fogStartDistReadOnly 512
      dvar set g_fogHalfDistReadOnly 3375.05
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.001
      dvar set bg_shock_viewKickRadius 0.016
      dvar set bg_shock_viewKickFadeTime 1
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 10
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/radiation_high.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/radiation_high.shock'
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set r_specularColorScale 1
      dvar set scr_allies sas
      dvar set scr_axis ussr
      dvar set class_assault_limit 64
      dvar set class_specops_limit 64
      dvar set class_heavygunner_limit 64
      dvar set class_demolitions_limit 64
      dvar set class_sniper_limit 64
      dvar set class_assault_allowdrop 1
      dvar set class_specops_allowdrop 1
      dvar set class_heavygunner_allowdrop 1
      dvar set class_demolitions_allowdrop 1
      dvar set class_sniper_allowdrop 1
      dvar set weap_allow_m16 1
      dvar set weap_allow_ak47 1
      dvar set weap_allow_m4 1
      dvar set weap_allow_g3 1
      dvar set weap_allow_g36c 1
      dvar set weap_allow_m14 1
      dvar set weap_allow_mp44 1
      dvar set attach_allow_assault_none 1
      dvar set attach_allow_assault_gl 1
      dvar set attach_allow_assault_reflex 1
      dvar set attach_allow_assault_silencer 1
      dvar set attach_allow_assault_acog 1
      dvar set weap_allow_mp5 1
      dvar set weap_allow_skorpion 1
      dvar set weap_allow_uzi 1
      dvar set weap_allow_ak74u 1
      dvar set weap_allow_p90 1
      dvar set attach_allow_smg_none 1
      dvar set attach_allow_smg_reflex 1
      dvar set attach_allow_smg_silencer 1
      dvar set attach_allow_smg_acog 1
      dvar set weap_allow_m1014 1
      dvar set weap_allow_winchester1200 1
      dvar set attach_allow_shotgun_none 1
      dvar set attach_allow_shotgun_reflex 1
      dvar set attach_allow_shotgun_grip 1
      dvar set weap_allow_saw 1
      dvar set weap_allow_rpd 1
      dvar set weap_allow_m60e4 1
      dvar set attach_allow_lmg_none 1
      dvar set attach_allow_lmg_reflex 1
      dvar set attach_allow_lmg_grip 1
      dvar set attach_allow_lmg_acog 1
      dvar set weap_allow_dragunov 1
      dvar set weap_allow_m40a3 1
      dvar set weap_allow_barrett 1
      dvar set weap_allow_remington700 1
      dvar set weap_allow_m21 1
      dvar set attach_allow_sniper_none 1
      dvar set attach_allow_sniper_acog 1
      dvar set weap_allow_beretta 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_deserteaglegold 1
      dvar set attach_allow_pistol_none 1
      dvar set attach_allow_pistol_silencer 1
      dvar set weap_allow_frag_grenade 1
      dvar set weap_allow_concussion_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_smoke_grenade 1
      dvar set perk_allow_specialty_parabolic 1
      dvar set perk_allow_specialty_gpsjammer 1
      dvar set perk_allow_specialty_holdbreath 1
      dvar set perk_allow_specialty_quieter 1
      dvar set perk_allow_specialty_longersprint 1
      dvar set perk_allow_specialty_detectexplosive 1
      dvar set perk_allow_specialty_explosivedamage 1
      dvar set perk_allow_specialty_pistoldeath 1
      dvar set perk_allow_specialty_grenadepulldeath 1
      dvar set perk_allow_specialty_bulletdamage 1
      dvar set perk_allow_specialty_bulletpenetration 1
      dvar set perk_allow_specialty_bulletaccuracy 1
      dvar set perk_allow_specialty_rof 1
      dvar set perk_allow_specialty_fastreload 1
      dvar set perk_allow_specialty_extraammo 1
      dvar set perk_allow_specialty_armorvest 1
      dvar set perk_allow_specialty_fraggrenade 1
      dvar set perk_allow_specialty_specialgrenade 1
      dvar set perk_allow_c4_mp 1
      dvar set perk_allow_claymore_mp 1
      dvar set perk_allow_rpg_mp 1
      dvar set allies_allow_assault 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_heavygunner 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_sniper 1
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_heavygunner 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
      dvar set class_assault_primary m16
      dvar set class_assault_primary_attachment gl
      dvar set class_assault_secondary mp5
      dvar set class_assault_secondary_attachment reflex
      dvar set class_assault_perk1 specialty_bulletaccuracy
      dvar set class_assault_perk2 specialty_bulletdamage
      dvar set class_assault_perk3 specialty_longersprint
      dvar set class_assault_grenade concussion_grenade
      dvar set class_assault_camo camo_bushdweller
      dvar set class_assault_frags 1
      dvar set class_assault_special 1
      dvar set class_specops_primary mp5
      dvar set class_specops_primary_attachment none
      dvar set class_specops_secondary usp
      dvar set class_specops_secondary_attachment silencer
      dvar set class_specops_perk1 c4_mp
      dvar set class_specops_perk2 specialty_explosivedamage
      dvar set class_specops_perk3 specialty_bulletaccuracy
      dvar set class_specops_grenade flash_grenade
      dvar set class_specops_camo camo_none
      dvar set class_specops_frags 1
      dvar set class_specops_special 1
      dvar set class_heavygunner_primary saw
      dvar set class_heavygunner_primary_attachment none
      dvar set class_heavygunner_secondary usp
      dvar set class_heavygunner_secondary_attachment none
      dvar set class_heavygunner_perk1 specialty_specialgrenade
      dvar set class_heavygunner_perk2 specialty_armorvest
      dvar set class_heavygunner_perk3 specialty_bulletpenetration
      dvar set class_heavygunner_grenade concussion_grenade
      dvar set class_heavygunner_camo camo_none
      dvar set class_heavygunner_frags 1
      dvar set class_heavygunner_special 1
      dvar set class_demolitions_primary winchester1200
      dvar set class_demolitions_primary_attachment none
      dvar set class_demolitions_secondary beretta
      dvar set class_demolitions_secondary_attachment none
      dvar set class_demolitions_perk1 c4_mp
      dvar set class_demolitions_perk2 specialty_explosivedamage
      dvar set class_demolitions_perk3 specialty_longersprint
      dvar set class_demolitions_grenade smoke_grenade
      dvar set class_demolitions_camo camo_none
      dvar set class_demolitions_frags 1
      dvar set class_demolitions_special 1
      dvar set class_sniper_primary m40a3
      dvar set class_sniper_primary_attachment none
      dvar set class_sniper_secondary ak74u
      dvar set class_sniper_secondary_attachment silencer
      dvar set class_sniper_perk1 specialty_specialgrenade
      dvar set class_sniper_perk2 specialty_bulletdamage
      dvar set class_sniper_perk3 specialty_bulletpenetration
      dvar set class_sniper_grenade flash_grenade
      dvar set class_sniper_camo camo_none
      dvar set class_sniper_frags 1
      dvar set class_sniper_special 1
      dvar set scr_enable_nightvision 1
      dvar set scr_enable_music 1
      dvar set scr_enable_hiticon 1
      dvar set scr_enable_scoretext 1
      dvar set class_assault_movespeed 0.95
      dvar set class_specops_movespeed 1
      dvar set class_heavygunner_movespeed 0.875
      dvar set class_demolitions_movespeed 1
      dvar set class_sniper_movespeed 1
      dvar set sv_hostname X4v3.0 BETA Server PA
      dvar set scr_motd Shoot To Kill....Really!!
      dvar set g_allowVote 1
Waited 1 msec for asset 'weap_c4detpack_trigger_npc' of type 'sound'.
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/default.shock'
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 45
      dvar set bg_shock_lookControl_maxyawspeed 45
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 12
      dvar set bg_shock_screenFlashWhiteFadeTime 7.5
      dvar set bg_shock_screenFlashShotFadeTime 15
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.1
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 1
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.7
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 0.1
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/concussion_gren

Offline kerm007

  • Rank: Private
  • *
  • Posts: 433
Re: crash with cod waw mod 2.5
« Reply #7 on: October 13, 2010, 05:36:28 pm »
why there  a missing part i post the rest :

 dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 1.5
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/frag_grenade_mp.shock'
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
  Domain is any number from 0.001 to 1000
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/damage_mp.shock'
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
Warning: abandoning const config string model slot for string prop_suitcase_bomb
      dvar set ui_uav_allies 0
      dvar set ui_uav_axis 0
      dvar set ui_uav_client 0
Warning: abandoning const config string model slot for string vehicle_cobra_helicopter_fly
Warning: abandoning const config string model slot for string projectile_hellfire_missile
Warning: abandoning const config string model slot for string projectile_tag
      dvar set cl_paused 0
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
      dvar set com_errorTitle Error
      dvar set com_errorMessage G_ModelIndex: overflow
********************
ERROR: G_ModelIndex: overflow
********************
----- Server Shutdown -----
==== ShutdownGame (1) ====
      dvar set sv_running 0
---------------------------
Hitch warning: 4274 msec frame time
quitting...
----- CL_Shutdown -----
-----------------------
Unloaded fastfile mp_carpark
Unloaded fastfile localized_common_mp
Unloaded fastfile common_mp
Unloaded fastfile mod
Unloaded fastfile localized_code_post_gfx_mp
Unloaded fastfile code_post_gfx_mp

Offline 105HolyMoly

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  • Posts: 188
    • http://holymolymods.com
Re: crash with cod waw mod 2.5
« Reply #8 on: October 13, 2010, 05:39:28 pm »
:wink: Looks like your trying to run a cod4 mod on a WaW server! Wrong mod ff maybe?

Offline kerm007

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  • Posts: 433
Re: crash with cod waw mod 2.5
« Reply #9 on: October 13, 2010, 06:18:21 pm »
well i have both on my server but i run only one at once

thanks

Offline 105HolyMoly

  • Rank: Private
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  • Posts: 188
    • http://holymolymods.com
Re: crash with cod waw mod 2.5
« Reply #10 on: October 13, 2010, 06:43:37 pm »
Maybe you have the wrong server.cfg running.............................. got them mixed up or your command line is using a cod4 server.cfg on a WaW server. Something like that is trying to be used!

Current search path:
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\modv3\z_x4v3.iwd (195 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/mods/modv3
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/players
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw06.iwd (7 files)
   localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw05.iwd (1338 files)
   localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw04.iwd (1730 files)
   localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw03.iwd (3705 files)
   localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw02.iwd (3483 files)
   localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw01.iwd (3181 files)
   localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw00.iwd (2903 files)

Offline kerm007

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  • Posts: 433
Re: crash with cod waw mod 2.5
« Reply #11 on: October 13, 2010, 07:39:35 pm »
werll let me sort out if it the correct log i posted