Hello again, sorry if I'm posting too much.
But is it possible to access the players weapon tags such as "tag_flash".
All the attempts I've had give errors of: undefined is not a vector etc
I've tried:
test = spawn( "script_model",self.weapon_array_primary[0] getTagOrigin( "tag_flash" ) );
test = spawn( "script_model",self.weapon getTagOrigin( "tag_flash" ) );
test = spawn( "script_model",self getTagOrigin( "tag_flash" ) );
But none have worked.