Hey all.
Is it possible to link an effect to a player so it constantly plays in the same spot?
Right now I'm using, as a test:
while( 1 )
{
PlayFX( level._effect[ "nohead_bloodspray" ], self getTagOrigin( "j_head" ) );
wait( 0.001 );
}
But the effect lags behind sometimes/jerks forwards.
Or is there a different way I can go about this? I've tried using playLoopedFX but that only plays at the initial position it is started at.
Thanks for any help.
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