Hi Pat!
I have just a quick thought about the "black-screen" on death.
Everytime you "died" a blackscreen will shown.
But why is this not shown, when you are the attacker?
// black screen on death
if(level.ex_bsod && isDefined(eAttacker) && eAttacker != self) self thread showBlackScreen();
Dead is dead, independed who killed me
It has just confused me, not to see the blackscreen
I think it should be in the way:
// black screen on death
if(level.ex_bsod && isDefined(eAttacker)) self thread showBlackScreen();
Regards,
{NADF} Geronimo