You will have to remove the "kickplayer" menuDef from callvote.menu.
Copy ui_mp\scriptmenus\callvote.menu from the COD4 raw files to the X4 raw files (ff\ui_mp\scriptmenus\callvote.menu)
Edit the copied file (ff\ui_mp\scriptmenus\callvote.menu), and delete the kickplayer menudef. This part:
menuDef
{
name kickplayer
fullScreen 0
rect 0 0 640 480 // Size and position of the menu
focusColor COLOR_FOCUSED // Menu focus color for text and items
blurWorld 7.0
onEsc {close self; open class;}
PREPROC_SHADER_DRAW( -120 0 880 480, 0 0, "white", 0 0 0 0.75, 0, 1, 0 0 0 0 )
#undef BACK_OPEN
#define BACK_OPEN exec "wait";
#include "ui_mp/navcontrols.inc"
CHOICE_MENU_TITLE( "@MPUI_CALLVOTE" )
#include "ui_mp/scriptmenus/callvote_buttons.inc"
CHOICE_SECTION_TITLE( 21, "@MPUI_KICK_PLAYER" )
#undef CHOICE_X_START
#define CHOICE_X_START -260
CHOICE_BUTTON( 36, "@MPUI_VOTE", close self; uiScript voteTempBan; )
itemDef
{
name maplist
visible 1
rect CHOICE_X( 21 ) 52 200 270 CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN
forecolor COLOR_UNFOCUSED
style WINDOW_STYLE_FILLED
type ITEM_TYPE_LISTBOX
textscale CHOICE_TEXTSIZE
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_NORMAL
elementtype LISTBOX_TEXT
elementwidth 120
elementheight 24
textalignx 6
textaligny 0
forecolor CHOICE_TEXTCOLOR
backcolor 0 0 0 0
border 1
bordersize 1
bordercolor 1 1 1 0.15
outlinecolor 1 1 1 0.2
feeder FEEDER_PLAYER_LIST
columns 1 2 190 25
mouseEnter { setitemcolor maplist bordercolor 1 1 1 0.55 }
mouseExit { setitemcolor maplist bordercolor 1 1 1 0.15 }
}
}
Be careful: do not delete the } just below this block!
Edit the mod.csv in the X4 raw files (ff\mod.csv), and add this line
menufile,ui_mp/scriptmenus/callvote.menu
Recompile the X4 raw files
Cross your fingers and test (I did neither)