Author Topic: MW3 default.dspl  (Read 1128 times)

Offline Copper-Head

  • Rank: Private
  • *
  • Posts: 43
MW3 default.dspl
« on: November 20, 2011, 08:15:59 am »
Hi guys

Can you copy your map rotation here please. I made this rotation, but it's playing randomly instead of playing in the order i made it, what did i do wrong?

mp_alpha, TDM_default,1
mp_bootleg, DOM_default,1
mp_bravo, TDM_default,1
mp_carbon, TDM_default,1
mp_dome, TDM_default,1
mp_exchange, CTF_default,1
mp_hardhat, TDM_default,1
mp_interchange, TDM_default,1
mp_lambeth, TDM_default,1
mp_mogadishu, TDM_default,1
mp_paris, KC_default,1
mp_plaza2, TDM_default,1
mp_radar, TDM_default,1
mp_seatown, TDM_default,1
mp_underground, CTF_default,1
mp_village, TDM_default,1

Copper

Offline Joker{eXtreme}

  • Rank: Private
  • *
  • Posts: 6108
    • http://www.mycallofduty.com
Re: MW3 default.dspl
« Reply #1 on: November 20, 2011, 11:11:21 am »
I have heard that you must put a space between gametype and wieght

mp_alpha, TDM_default, 1

Offline Cyruz

  • Rank: Private
  • *
  • Posts: 301
    • http://www.encl.se/vwar
Re: MW3 default.dspl
« Reply #2 on: November 20, 2011, 04:16:20 pm »
Quote from: "Joker{eXtreme}";p="38680"
I have heard that you must put a space between gametype and wieght

mp_alpha, TDM_default, 1


Sorry m8s the game is built with random map  u can only change the % chanse that a map will pe picked.

if u want a steady maprotation we need modtools :[  The solution with space dosnt work

Offline nmcbigboy

  • Rank: Private
  • *
  • Posts: 1
Re: MW3 default.dspl
« Reply #3 on: November 22, 2011, 12:47:22 pm »
Here is my TDEF Rotation........I find the same thing it will random pick the maps..

///////////////////////////////////////////////////////////////////////////
///////////Modern Warfare 3 dedicated server default playlist//////////////
///////////////////////////////////////////////////////////////////////////

//format is
//<mapname>, <dsr>, <weight>

//<mapname>
//valid mapnames:
//*
//mp_alpha
//mp_bootleg
//mp_bravo
//mp_carbon
//mp_dome
//mp_exchange
//mp_hardhat
//mp_interchange
//mp_labmeth
//mp_mogadishu
//mp_paris
//mp_plaza2
//mp_radar
//mp_seatown
//mp_underground
//mp_village
//<dlc> (included under '*')

//dsr filename
//name of recipe file without the dsr extension
//included in this package are the following recipe defaults:
//TDM_default    (Team Deathmatch)
//DOM_default    (Domination)
//CTF_default    (Capture The Flag)
//DZ_default     (Drop Zone)
//FFA_default    (Free For All)
//GG_default   (Gun Game)
//HQ_default   (Headquarters)
//INF_default   (Infected)
//JUG_default   (Juggernaut)
//KC_default   (Kill Confirmed)
//OIC_default   (One In The Chamber)
//SAB_default   (Sabotage)
//SD_default   (Search and Destroy)
//TDEF_default   (Team Defender)
//TJ_default   (Team Juggernaut)

// Weight (1->1000)
// Selection is weighted random (higher weights increase selection chance)

mp_alpha,TDEF_default,1
mp_bootleg,TDEF_default,1
mp_bravo,TDEF_default,1
mp_carbon,TDEF_default,1
mp_dome,TDEF_default,2
mp_exchange,TDEF_default,1
mp_hardhat,TDEF_default,1
mp_interchange,TDEF_default,1
mp_mogadishu,TDEF_default,1
mp_paris,TDEF_default,2
mp_plaza2,TDEF_default,1
mp_radar,TDEF_default,1
mp_seatown,TDEF_default,1
mp_underground,TDEF_default,1
mp_village,TDEF_default,2